-editorial-
..and the struggle begins.
welcome to the very first edition of the
much awaited domination. thanks for the
patience most of you have shown in
waiting for this magazine. 186
votesheets later, countless delays and
many set-backs i have finally released
my own magazine, but most importantly
with the help of these people.
domination issue #1 credits
the intro
code:-shades/shazam, grize/shazam
graphics:-rob/camelot
music:-megmyx/storm/psi (exclusive)
the outfit
code:-shades/shazam
graphics:-rrr/oxyron
music:-morbid/scs+trc (exclusive)
red devil/fairlight (exclusive)
zyron/antic (exclusive)
doxx/noice (exclusive)
charset:-calypso/amnesia+silicon
the packers by grize/shazam
votesheet counter by doxx/noice
and finally the text by jazzcat/legend
with the outfit, you can choose in the
music menu to have the music cycle
sequentionally through with each chapter
load or turn this off and enable one
tune to play only, this will put the irq
loader into effect of your desired tune.
with text display/control, basically the
up/down is employed for slow reading and
left/right for fast vertical scroll of
the text. in the chapter menu go up and
down to choose chapter press fire.
........................................
table of contents description:
........................................
editorial - my own choice of words
news - the latest scene gossip + rumours
the list - the crack release charts
charts - the total scene ladders
interview - bacchus of fairlight
interview 2 - jereon tel of physics
interview 3 - nme/illusion
deep tales - a great story!
mixed - a nice selection of interesting
tales, truths and news articles.
addresses 1+2 - obviously advertisments.
reviews - the latest scene reviewsof
demos, mags and music+gfx collections.
illegal - the hacker/phreaker chapter.
summary - the final text orgasm.
........................................
some great works were done in my opinion
on the outfit, music and gfx this issue
and all of these people behind this
should as the unwritten scene law goes
be taken into consideration when putting
pen to paper on the votesheets.
anyways enough of this, i hope you all
enjoy this issue and the release charts
i have tried to do them as fair and as
least biased as possible. any reaction,
votesheets, news or anything to do with
this magazine may be sent to:
domination editorial
16 peron street,
st helens, 7216,
tasmania, australia
fire and forget.
-news and rumours-
welcome to perhaps my most favourite
chapter, here we can find the latest
scene happenings, rumours and spelling
mistakes. the news will be published in
a-z format counting in the major
cracking groups of the scene, followed
by a seperate section where other groups
status and oneliners can be found.
lets throw the spanner in the works.
........................................
alphaflight 1970 (ger,fin,pol)
........................................
a very active session this time for the
flight, the lost their world
headquarters 'the evil island' to
chromance but in return gained the old
arcade board 'holiday in cambodia' which
runs on c+base mod and the sysop is pol
pot, the also gained the excess board
escapade which also runs on c+base and
is held by xenox, (ex-iron/excess)
their long serving graphician rrr
finally left them to remain in oxyron
only, although he will continue to
support them. the flight recruited some
more members, namely centarion/charged
and ream/accuse as crackers.
ramirez left them to join up with the
coolies in talent and hawk/prescence and
leader/ex-hysteric joined in as coders.
on the board front they are not to
active with just a few members calling
out, lack of codes? or lack of activity
it is unknown. boosted support was found
with the return of their supplier
secretman and diamond joining the flight
as his third group. time will tell.
afl memberstatus:
marc-max-murphy-styx-stash-honesty-hawk-
skidrow-aggressor-starkiller-secretman-
leeway-xenox-centaurion-supreme-leader-
ream-sys-diamond-dark-arne-mario-darius-
spectator and stash
alphaflight boards:-
holiday in cambodia 1-510/689-8893 whq
escapade +49/(0)53413956 ehq
........................................
avantgarde (ger,usa,uk,fin)
........................................
very active and stable group, with their
loss of richie who left the scene, we
have found some plus signs with him
calling out now and then.
the brilliant coder dave left the scene
for better things. and onto further woes
terminal obsession seems to be having
problems with quite a few crashes and
now its still down and rumour has it
that the famous bbs will never go back
up again. their success will continue
avantgarde memberstatus:-
deff-jack daniels-freestyle-hok-thorn-
nevis-weasel-peter-tricom-skywolf-aman-
darklord-magic man-pbxcellence-prodigy-
derbyshire ram-pudwerx-decilon
avantgarde boards:-
terminal obsession 1-813/725-0263 (hq)
the forum 1-810/xxx-xxxx (whq)
........................................
atlantis (ger,usa,den)
........................................
this group is coming back strong with
rumours sating their great mag immortal
flash will soon be out again!
trooper/ex-scs+trc joined in and took
his mag metamorphosis with him, this mag
incidently will merger soon with another
mag, trooper also joined in with agony
as a second group.
atlantis gained 'fortress of doom' as
their american based whq, with the sysop
nomad/ex-rad at the helm.
they then gained more members, dr
doom joined and so did darklord as a
coder and swapper, things to come for
sure!!
atlantis memberstatus:-
avalanche-backslash-benno-dreamlover-
dr,science-dr,doom-dr,zoom-freddie-hitop
human-kirby-lala-lynx-racer-rebel-snap-
robocop-scull and trooper-
atlantis boards:-
fortress of doom 1-908/353-0391 (whq)
powerengine +41/619011711 (ehq)
........................................
chromance (hun,ger,pol,usa)
........................................
very active group and there seems no
stopping them.
to start with the gained amc/charged as
a supplier, and finally after a long
time got a usa board as their whq after
the loss of phibercom. 'the evil island'
became the chromance posse's whq with
the sysop ancient mariner.
the board later also became the pulse
whq, they thought if they could get one
board then why not another! so 'edge of
midnight' the old success board turned
into another dwelling of chromance. the
sysop rug rat, heavily modded the cyborg
c+base and it turns out to be one of the
better american c64 boards for
hack/phreak discussion.
their active fixer lion also joined up
with psi as his fixing group.
lord crucifier left the scene and also
eom became a hq for psi aswell.
things look great in the posse with many
releases and the great 12 sided game
'newcomer' to arrive soon.
chromance memberstatus:-
jinx-blockbuster-mr,wax-jazzy d-griff-
painkiller-alex-chum-joyride-the unholy-
x radical-homeboy-will-szab-cop-lion-
ancient mariner-rug rat-stake and amc-
chromance boards:-
the evil island 1-314/938-3012 (whq)
edge of midnight 1-609/587-5759 (hq)
........................................
excess (ger,swe,fin)
........................................
this once mail based crew have become
more and more board orientated every
month, apart from releasing there double
sided mag 'nitro' on a regular basis
they have also hit the boards quite
frequently with a few first releases and
a lot of members calling out.
they gained a usa board for their whq,
'deadzone' was put on with its sysop
trouble.
they then gained many members, midfit
and new design left the waining x-rated
and joined up, new design's mag
'outdoor' also became an excess mag.
the authentic/maniax and
liquid/ex-tropic also teamed up with the
group. venice rejoined them but was
later kicked out along side with
pneumatic because of lazyness.
dr,kaos left them and joined agony as
his second group.
things are looking better all the time.
excess memberstatus:-
unknown
excess boards:-
the deadzone 1-215/637-0823 (whq)
mayday +49/(0)30879538 (ehq)
........................................
f4cg (bel,pol,ger,usa)
........................................
this group is certainly back on its feet
again, after some minor hiccups such as
stormrider leaving the scene and taking
down the popular board tunnel of wares,
but its not that gloomy with the board
going back up under a new number and
sysop! zirco took on the board which is
currently running on ucbbs 1,3 which
will be updated to c+base in the future.
they gained another member, this time
being moloch/ex-armageddon, who teamed
up with them as a supplier of probably
both codes and games.
things are getting back to normal and
with tow back online and their polish
supplier hain back from his holidays
things will be stronger for the group.
f4cg memberstatus:-
solar-fen1-king-playboy-bitman-hain-maja
therion-spark-antitrack-sneaper-mr alpha
idol-neotec-zirco and moloch-
f4cg boards:-
tunnel of wares 1-718/633-0647 (whq)
........................................
legend (bel,ger,aust,uk)
........................................
this old famous group is still alive and
kicking out with occassional wares, they
have some more releases to come as
promised, lets see what happens.
legend memberstatus:-
powerplant-westbam-rebel-xxx-jazzcat-
atmos-doc-fletch-tyree and skater-
legend boards:-
the shaolin temple 1-402/734-3634 (whq)
........................................
motiv8 (den,ger,usa,isr)
........................................
also a very nice session with much
turbulence with crossfire facing many
different alligations made by
vengeance/scs+trc and derbyshire ram/avt
after several notes and board ragging
it seems to have died down once again.
peacemaker formed a hack/phreak group
along with some local friends and they
even have a board to support it.
sundancer was kicked out because of
internal problems with crossfire, so
they are now searching for a graphician.
the american, natas/ex-coders/afl joined
up as ntsc fixer and also formed a
fixing group called aristocracy.
following this the former leader of
bronx, bird joined up with the motivated
posse and he also closed down his bbs
called 'elmstreet'
this very active group will do better as
they avoid controversy and antaganizing
alligations.
motiv8 memberstatus:-
crossfire-tricket-mason-iceball-ibanez-
tg acme-tfp-daniel-clive-merlin-curlin-
peacemaker-vortex-racoon-eddie and natas
motiv8 boards:-
dominic +45/55776525 (ehq)
........................................
success+trc (ger,hol,aust,usa)
........................................
a steady period of releases and
activeness. the gained the old genesis
project bbs 'the dungeon' as their new
whq which also became a hq for the now
scs+trc mag, 'vandalism news'.
their other us hq, rebellion, went under
many changed before the sysop,
whitelightning got kicked out of psi,
took down his board and left the scene.
steve moved to a new location and thus
a new number for straylight.
things are going great and some more
releases would help support their many
boards.
success+trc memberstatus:-
nightshade-moren-burglar-guzzler-hi,lite
rap-shocker-vengeance-raze-b,wyze-steve-
arrogance-dannie-mr disk-credo-mistri-
morbid-alchemist-cavron-jity-jrc-aj-cba-
cruze-trax-zar-replay and case-
success+trc boards:-
the dungeon 1-214/503-7182 (whq)
the lost empire +31/118461095 (hq)
state of the art +49/(0)635987494 (ehq)
straylight +44/268418084 (hq)
........................................
talent (uk,usa,ger)
........................................
this group has had its ups and downs but
still manage to maintain a good standard
stone was kicked out because of lazyness
and then joined trsi+dytec as card
supplier.
bod decided to ban all lamer wares from
'down by law', incidently he has been
having some troubles calling out but
still manages to now and then. they
recruited another member, this time
being sorcerer as a graphician and
lately followed by ramirez/ex-afl
still living up to its good reputation
with a steady flow of quality wares.
talent memberstatus:-
bod-majesty-rockstar-chrysagon-ignorance
count zero-tbb-morrisey-nightwriter-
sorcerer-greenfrog and ramirez
talent boards:-
down by law 1-203/875-5454 (whq)
forplay 1-314/481-4821 (hq)
........................................
trsi+dytec (ger,den,hol)
........................................
this group has set a good standard of
quality for itself doing some nice
releases with the help of talent and
also strugging of false rumours of the
co-op splitting up. these rumours were
supposed to have been started by ob/trd
who was kicked out in the process,
apparently but the co-op is far from
over with a recruitment of new members.
among these was stone who was booted out
of talent and joined in as a supplier.
sanity/ex-fatum joined as a cracker.
followed soon by underdog/atl.
awa/tsr joined and changed handle to
rooster, and earlier on the guy behind
loading systems used in such games like
turrican 2 etc, mws (markus wiederstein)
was enforced into the crew as original
supplier, things are looking great and a
us board would help even more.
trsi+dytec memberstatus:-
irata-breaker-posdnugs-scat-mws-silver-
crisp-twn-rooster-stone-sanity-underdog
the rest is unknown.
trsi+dytec boards:
the red board +49/(0)450387470 (whq)
........................................
seperate news:
........................................
#code 18 returned to the scene and
changed handle to gavin
#cellux/faces is back under another
handle and group, breeze/testament
#oxyron are currently working on
comalight 13 after their very successful
12 of the series, oxyron 64 memberstatus
tts-axis-graham-pri-peace-rrr-smirnov-
asmodis-vangelis-biz kid-scrapper-slide
#triad will soon release the very last
edition of the famous gamers guide, they
will continue the theme of the guide
with game reviews in their other
magazine, arise.
#depeh will soon have finished with the
new antic demo, legacy 6
#ogami and harlekin will release a gfx
collection soon.
#has rumour has it crest will release
two new demos soon, so hope to see the
return of crossbow and vision.
#highlander joined fairlight and took
with him his board 'fishbowl'on trial.
#oxidy left fairlight and joined up with
the growing wrath designs.
#fairlight memberstatus:-
avalon-bacchus-dino-enduro-gerwin-lexi-
grayhawk-harlekin-ogami-red devil-rowdy-
tron-sledge-spirou-tabasco-vodka-
watchman and highlander on trial.
#the flt world hq, 'wares aquarium'
moved to stockhol, so the new number is,
+46/8384587 (sysop: sledge)
#demonix memberstatus:-
swansong-negspect-violator-the unholy-
alchemist-side sector-cybernoid-
#cyborg is back, dream park will be back
soon as soon as a hard drive is located,
it will be back better than ever and not
running the joke release version
everyone thinks is so great.will be
approxiamently six times faster than the
cyborg release version, uncrashable,
h-modem and a few new tricks up his
sleeve that have never been seen on a
commodore yet.
-ed, as posted by cyborg himself!
#motley/genesis project got busted by
using calling cards and got a fine of
over $2500us dollars.
#genesis project announced the plans to
hold a c64 only party in gothenburg,
sweden, get your arse down to that!
#wildbill/ex-genesis project is set to
return to the scene.
#genesis project kicked out airwolf
because of lazyness.
#heavy head left triad and joined regina
he also opened a new board which became
the regina whq, its called 'westpoint'
and can be reached at: +45/75269686
#regina memberstatus:-
duke-dr zivago-kbs-shark-steve-mercury-
and heavyhead.
#chaotic factor is back online, sysop is
odyssues/ex-avt, it can be reached on:
1-800/484-7108 or 1-203/467-5388.
odyssues is also soon to release a new
hack/phreak mag called world hackers inc
i can't wait for that one!!
#sat/ex-mechanix decided to join up with
the popular camelot, who incidently will
be releasingtwo demos very soon.
#savalas/ex-afl rennamed into mower and
joined the rebuilt forces of trance.
#larry/trance put raveolution back
online, and thus it became the trance
whq, with 102 megs of drive space, give
it a call on: +49/(0)2166248047
#creatures is finally dead, romulus left
the scene after releasing a proportional
text noter.
#the assembly '94 party was a big hit in
helsinki, finland, the results:
demo competition:-
1# attack of the stubidos 3/beyond force
2# world of code 2/byterapers inc
3# best of trinomic/trinomic
music competition:- gfx competition:-
#1 genius/palace #1 electric/extend
#2 thor/extend #2 mike/panic
#3 amj/sb/topaz #3 mrsex/byterapers
amiga demo competition:-
#1 mindflow by stellar
#2 breath taker by visual dreams/flt
#3 drool this by parallax
#cadgers is dead, clarence built up a
new group called chorus. voluteer left
bronx to join chorus, this group should
be pretty good.
#system memberstatus:-
shockwave-gemini-panda-ironfist-blade
axe-slug-raven-perish
#accept memberstatus:-
tmm-ned-dusty-brownie-mr nnobody-mr vain
rorsclach-sinister-queris
#airwolf team memberstatus:-
thunderblade-lightside-delta-courage-
mac gyver-sly-razor ramon-revenge-elc
and slaughter
finally the end of the news section has
arrived, any news or memberstatus that
is current and up-to-date is greatly
appreciated, so please send in!
why drink and drive
when you can
smoke and fly?
-release charts-
yes this is the chapter most of you
loaded first, i don't care really on
this but its very popular nowadays so i
have included it. firstly i myself will
be doing all the counting and checking
of first releases and some reliable
american friends will be responable for
the testing of the ntsc fixes. lets
start with the regulations,
-domination release chart rules-
the points system:
pts
1 preview
2,x low budget (game on,pd,c-force)
3,x budget (markt + technik,cp verlag)
5,x full price (us gold,ocean,system 3)
-5 for a re-release of any catorgory
of ware
-1 for a fix file or a second 100% fix
by the same group.
)quality points are also allocated,
taken into consideration is the gameplay
and the general quality of a ware.
0,0 to 0,9 points are added to the total
points based on the quality of the ware.
)lamer group wares will not be counted,
-the ntsc/pal system-
2 points will be added to the total of a
first release which was not released on
pal before, if the fix isn't 100% then
the pal only points are counted plus a
-1 deduction for the non 100% fix. 1
point is given for a 100% fixed game
which was released on pal and then fixed
afterwards. to gain this point the fix
must be put out on the major boards
before 4 weeks after the pal version was
released. if not, the fix will get 0.5
point. games over 6 months old will not
be counted at all. but ofcourse
mentioned.
)no points are given to games made using
any kind of game maker such as seuck,
game maker, gac or quill. a version of a
non-english game which is brought out
within 6 weeks of release and is 100%
english translated will recieve the
first release points plus a bonus of 1
point for the translation. no bonus
points are given if the translation is
not perfect.
)a first release is counted if it is
spread on the majority of these major us
boards:
the shaolin temple/legend + tsm whq
holiday in cambodia/afl+domination whq
forum/avantgarde whq
terminal obsession/avantgarde ehq
down by law/talent whq
the dungeon/scs+trc whq
tunnel of wares/f4cg+20cc whq
if problems still arise the following
other major boards will be taken into
consideration:
edge of midnight/chromance hq
forplay/talent hq
the evil island/chromance whq
)in case a group spreads their ware on 3
major boards only and the other groups
spreads their version on the remaining
majority of the counted boards then the
first group gets the points if the time
difference is at least 24 hours, less
than that and the second group gets the
points if its ware is on the majority of
counted boards.
)a ntsc/pal fixed ware must work on both
pal and ntsc without any difference,
without flickers or any slowing down.
)no points are allocated to things such
as docs files or special bonuses, but it
will be mentioned that the group added
anything to the original ware such as
music, docs or any bug fixing.
)if the game is in dire need to be
level packed or trained in anyway and
the group does not do this then that
version is not counted as a first
release and the next level packed and/or
trained version will be counted. this
rule is only brought it if its necessary
or considered 'a need', lets begin.
........................................
alphaflight points:23 rank:5
........................................
the flight still holding on despite
many people fortelling of their fall.
firstly the released COSMIC HERO (4,5)
from lk avalon plus fixed and translated
shortly after the released a german full
price game called MAGIC OF ENDORIA (6,4)
which was also translated (+1) next came
a game from tim soft called LATER (3,5)
which was also fixed.
after a long period with no releases the
finally released LEMON BLUES (4,4) which
was again fixed by skid row.
many weeks past before the next bunch of
markt und technik wares were released
and afl grabbed most of them, firstly
being BOUNCY CARS (2,4), followed
straight after by an updated preview of
the cosmos design HEAVEN BOUND PRV (0,8)
then along with IMPEROID PRV (0,5)
just recently came the preview from the
german section of bad bytes of
SWIRL PRV (0,5) a nice haul of wares and
a very active period.
........................................
atlantis points:0,8 rank:13
........................................
after a music collection they finally
came back out with a ware after gaining
a us board, LUDWIG MYSTIFY PRV (0,8)
........................................
avantgarde points:52,8 rank:1
........................................
this crew put up quite a fight and came
out on top, to start with ENTITY (4,5)
a new entry game was fixed followed very
shortly after by OXYD (2,3) another
digital excess wares was released,
namely POLONAESE (3,5) also translated.
a cool game from direct designs called
LATENT FUSION (4,7) plus fix by pudwerx.
then after a while came PUSH IT (3,6)
which was fixed after the pal first from
chromance. which was followed by
HARDFIRE PRV (0,7) and a twice effect
game called TITBITS II (5,7) which was
also fixed.
next came a co-op release with excess of
NOVA II (4,5) plus fix and later the
seperate intro also fixed. in a few days
a nice little uk budget game called
SQUARE SCAPE (4,6) from mp soft + fix.
after this some more uk wares, PENGUINTOWER PRV (0,6) from problem child and
CITY BOMBER PRV (0,7) from visualize,
incidentally this prv was fixed by dmx.
next came another avt+excess dual
release of ORACLE II (4,5) from aps and
fixed by pudwerx. another preview this
time KITRON PRV (0,5) and a commodore
force game called REAXION (4,3) + fix.
a nice game from visualize called
ESCAPE FROM ARTH (5,5) plus fix and then
just recently the waited for BUBBLEMANIA (2,6)
a very progressive release schedule
allowed them to take number one.
........................................
airwolf team points:3,6 rank:11
........................................
a sole release by them which i myself
uploaded onto down by law called
MEGASTARFORCE REMIX (3,6) a remixed
version of the old x-ample game with
extra gfx and music.
........................................
chromance points:32 rank:3
........................................
to start with a translated version of
the biw game COSMIC BUISNESS (3,1)
followed by the cool translated MARSHFIGHTER (4,7) a xerox designs game
called SMARTRIS PRV (0,4) was put on the
boards followed by LOGIC (4,4) from cp
verlag + fix.
then came PUZZLACKI (3,5) which needed a
fix file (-1) another lk avalon game prv
hit the streets this time NOCTURNO PRV
(0,6) followed by MILLMANIA (3,6) from
cp verlag and fixed by psi.
the second tim soft game was finally out
called UNDER THE GROUND (4,5) plus fix
by lion/chromance unfortunatly they did
a re-release of DEEP IN SPACE PRV (-5)
butcame shortly back with the vermes
game WHEEL OF FORTUNE (4,4) plus fix
from psi, later the intro was upped
seperatly. after a long time the old
game KILLING FIELDS (3,4) was fixed by
psi. then just late one of the best
games this year was released on a double
sided prv called NEWCOMER PRV (0,9)
a very cool session, surely to be
continued.
........................................
excess points:11,4 rank:7
........................................
a great little rush from this crew
allowed them to enter the charts with a
few dual releases with avt, namely
NOVA II (4,5) +fix and then ORACLE II
(4,5) +fix from aps soft. and just of
late a sole release of STEEL HEROS (2,4)
from cp verlag finished off a nice rate.
........................................
f4cg points:28,6 rank:4
........................................
after some delay the flow started with
COLOR MANIA (3,5) fixed by<chromance and
then LINGOS (3,5) which was fixed
by their friends in tsm
next came MEMOMANIA (3,5) fix also by
chromance and DRIP PRV (0,7) then a nice
little title called ARCTIC HUNT (4,5)
from lk avalon and fixed by tsm.
and their latest release from f4cg italy
called DYLAN DOG (4,6) plus ntsc fixed
by tsm.
a nice selection and good help from the
usa scene.
........................................
legend points:5,8 rank:10
........................................
a one off release this issue with the
twice effect game FIRE FOX (5,8) good
quality releases still from this old
group.
........................................
motiv8 points:32,9 rank:2
........................................
a big lot of releases this time from the
motivated to start with a plethora of
previews, AVOID EM PRV (0,4) and then
ARC ANGEL PRV (0,5) from cp verlag were
release before their first full game
CRANMORE DIAMOND CAPER (-) which was
made using a editor. then the previews
continued with JUMP KID PRV (0,5) from
cp verlag and then also PROTOTYPE PRV
from double density.
after these a re-release of THE RACINGMANAGER (-5) and a 100% version of ORB
(3,4) after this came the dire METEOR
(4,4) from cp verlag plus fix and a
double density game BALL LAND II (4,4)
some nice tools were released for the
now public dmc 5 music editor, these
were dmc 5 un/pack (-) and then a game
not worth leeching called SPACE SHOOTOUT (4,3) which was also followed by
MOVE THE STONED III (2,4) and a digital
excess game called ADDGAR (3,5) which
was released before the scs+trc version
and fixed by tsm. and just of late the
released the full version of FIELD OFHADES (5,5) from ninjutsu designs and
fixed and there last ware to date was
another tool, this time icewriter 4,1
(-) a good strong release of waresbut as
always followed by much controversy.
........................................
nirvana points:3,2 rank:12
........................................
some say that this group is both cavron
and x-radical under fake handles but
anyway only one release from them called
HELL FIGHTER (3,2) fixed by chromance.
........................................
palace points:-6,3 rank:16
........................................
a very bad time for these guys with a
few mistaked made by their modem traders
firstly a 100% version of ENZYME (3,7)
and then some re-releases of SNAKEATTACK (-5) and LEMON BLUES (-5)
........................................
shazam points:-2 rank:15
........................................
a good start with ZUILDER ZEE (2,1) and
then GENOCIDE PRV (0,5) from lightstorm
and closely followed by SHATTERLANDS PRV
(0,5) from first blood, but then all was
lost to JETPACK (-5)
concentration is the key and if they
keep their heads smiles will avail.
........................................
slash designs points:0,4 rank:14
........................................
there only ware made it to down by law
namely DEEP IN SPACE PRV (0,4)
........................................
success+trc points:12,1 rank:6
........................................
some nice releases started with
MISFORTUNE PRV (0,7) from bad bytes and
then TRODDLERS PRV (0,7) from storm.
a shared release with avt allowed ENTITY
(4,5) + fix also to score points under
the scs+trc lable.
a very poor LAZER DUEL PRV (0,3) was put
out followed by zip/unzip (-) from steve
then came a re-release of BAK PAKKER
(-5) which is in the same comparison as
allan borders cricket, re-coded but just
the same.
a game from magic disk called
PUZZLEMANIA (4,4) was released and fixed
followed at the same time by the full
game of WIZLAND (2,4) and just recently
they did their second version of MAYDAY
(4,4) + fix from demonix.
a good lot of wares and enough
activeness to keep this co-op up.
........................................
talent points:8,7 rank:9
........................................
they released some real great wares with
the shoot-em up BOOM (3,9) from
brainstorm soft and a nice tool called
godot 2 (-) a great golden disk game
from double density called SHOGUN (4,8)
was put out but later with fix file (-1)
they finished of with some cool
utilities, bam-zip (-) and morph 64 (-)
some quality stuff still.
........................................
trsi+dytec points:9,4 rank:8
........................................
the ruling co-op came with a few
releases started with DYNABOYS PRV (0,7)
and then a ware i again uploaded :)
BURNING STARS PRV (0,7) after a short
while they came back with a markt und
technik game called CHEEKY TWINS II
(2,6) COSMOX PRV (0,7) a cool cosmos
designs game, followed by the full
version of COSMOX (4,7) which was ntsc
fixed by talent. a nice quality release
rate and things are going better.
........................................
top releasing groups:
........................................
pos: group: pts: releases:
1 avantgarde 52,8 16
2 motiv8 32,9 15
3 chromance 32 12
4 f4cg 28,6 6
5 alphaflight 23 8
6 scs+trc 12,1 9
7 excess 11,4 3
8 trsi+dytec 9,4 5
9 talent 8,7 4
10 legend 5,8 1
11 airwolf team 3,6 1
12 nirvana 3,2 1
13 atlantis 0,8 1
14 slash 0,4 1
15 shazam -2 4
16 palace -6 3
........................................
top fixing groups:
........................................
pos: group: pts: releases:
1 avantgarde 40,1 9
2 chromance 30,5 8
3 tsm 26,7 6
4 motiv8 18,6 4
5 talent 9,5 2
6 scs+trc 8,9 2
7 psi 7 2
8 demonix 4,4 1
........................................
comments:
a very nice few months on the c64
proofing that we still rule with still
plenty of releases, soon more quality
games, and maybe a few more full-pricers
who knows?
55 full game releases and 26 previews.
lets hope this continues till next issue
in hell i'll burn
-mail charts-
welcome to the first compilation of
charts from the entire scene combined.
anyone may enter with a minimum of 15
points allowed. there is no self voting
allowed and i am ofcourse excluded from
any votes!! (not that i would be
included anyways, hehe) with the
surprising amount of votesheets for the
first issue i hope to get a quite
accurate result in the outcome of these
charts,
in each issue there will be a
progressive and new chart format, which
means two seperate charts, one
containing added points onto previously
earned ones and the other counts the
points from the votesheets recieved each
issue, lets start.
........................................
top single cracker:
........................................
pos: pts: name/group:
1 952 burglar/success+trc
2 764 powerplant/legend
3 490 count zero/talent
4 414 xxx/legend
5 347 derbyshire ram/avantgarde
6 321 benson/trsi
7 313 hain/f4cg
313 jack alien/avantgarde
8 277 bacchus/fairlight
9 275 bod/talent
10 233 crossfire/motiv8
11 215 chrysagon/talent
12 200 sauron/ex-ils
13 138 darkman/extacy
14 119 sailor/triad
15 114 supreme/alphaflight 1970
16 113 mason/motiv8
17 109 tss/success+trc
18 104 antitrack/f4cg
19 103 fletch/legend
20 96 hok/avantgarde
21 90 kingfisher/triad
22 75 calypso/amnesia+silicon
23 63 mr.wax/chromance
24 60 machinegun/trance
60 red rock/excess
25 35 sting/alphaflight 1970
26 29 snooze/equinoxe
29 zar/success+trc
27 27 met/mayhem
28 26 crazybird/xenon
26 crisp/trsi+dytec
26 cba/trc+success
29 25 moren/success+trc
30 24 sneaper/f4cg
31 23 sentinel/excess
32 22 thunderblade/awt
33 21 allitaice/citadel
34 20 painkiller/chromance
35 15 ray/ex-vision
........................................
comments:
sneaper should deserve way higher, a
very good cracker. people such as xxx,
sauron and bod are not active enough yo
be in the top 10 or 20.
expect hain to gain more next issue.
........................................
top cracker groups:
........................................
pos: pts: name:
1 1296 success+trc
2 780 alphaflight 1970
3 641 legend
4 636 chromance
5 630 triad
6 549 talent
7 377 avantgarde
8 337 fairlight
9 328 trsi+dytec
10 300 excess
11 250 motiv8
12 222 trance
13 182 f4cg
14 162 extacy
15 107 amnesia+silicon
16 97 mayhem
17 75 airwolf team
18 41 atlantis
19 35 laser
20 33 bronx
21 31 xenon
22 26 rebels
23 21 citadel
24 20 genesis project
........................................
comments:
what do we define in this catagory
aswell as the previous one? the quality?
the speed? the quantity? or in some
cases the reputation??
well i prefer to look at both crackers
and cracker groups, with a quality
perspective. things like speed and
quantity are given in the release charts
and reputation should not be taken into
consideration when putting pen to paper.
groups like legend,talent,extacy and
certainly trance should not be as high.
i believe avantgarde will jump many
places along side f4cg.
........................................
top demo groups:
........................................
pos: pts: name: recent product:
1 1213 crest buds
2 1190 oxyron comalight 12
3 1149 camelot tower power
4 995 censor design spasmolytic
5 902 triad portfolio 2
6 776 fairlight skaaneland
7 519 antic lunacy 7
8 508 topaz beerline p,child 2
9 318 flash inc creepshow
10 302 focus no more!
11 261 blackmail d,breeze
12 257 noice i,v,get
13 251 taboo fazee's gfx
14 206 visual reality visuality 3
15 198 jam ---
16 189 light ---
17 183 padua torture 4
18 163 spirit t,o,mystery
19 146 charged ---
20 129 origo 4 years
21 111 faces ---
22 90 elysium ---
23 89 cadgers flatline
24 68 offence e,breakdown
25 58 extend morbid art 3
58 digital designs jerkland 2
26 50 booze designs t,stoned 2
27 48 reflex ---
28 43 rebels fear
29 31 agony klepka
30 30 chaos ---
31 29 react ---
32 24 beyond force ---
24 idlers idlers gfx
24 wrath designs ---
33 23 paralyze f,o,t,d
34 22 starion ---
35 21 asphyxia ---
21 graffity ---
21 equinoxe ---
36 19 tough 64'er
19 wow ---
37 15 amnesia+silicon ---
........................................
comments:
crest are a good group but are not
active enough to retain the number #1.
expectations of oxyron, camelot and
triad to rise positions with their new
demos to be out soon,
the dark horses to watch out for are
taboo,elysium,vr,wrath and antic who
have been working on their demos for
sometime.
........................................
top programmers:
........................................
pos: pts: name/group:
1 1148 tts/oxyron
2 936 crossbow/crest
3 769 tron/fairlight
4 632 zodiac/flash inc
5 630 slammer/camelot
6 557 bob/censor design
7 513 d'arc/topaz beerline
8 301 axis/oxyron
9 290 kingfisher/triad
10 287 glasnost/camelot
11 256 mms/taboo
12 246 flamingo/light
13 208 swoffa/offence
14 196 maduplec/crest
15 185 raz/camelot
16 164 cruzer/camelot
17 143 yabba/offence
18 141 depeh/antic
19 123 walt/visual reality
20 112 clarence/cadgers
21 110 hcl/fairlight
22 89 sir art/paralyze
23 83 jfk/triad
24 81 brush/elysium
25 70 scapegoat/topaz beerline
26 62 mick/visual reality
62 unifier/flash inc
27 54 graham/oxyron
28 39 mr rage/excess
39 romulus/creatures
29 36 ed/wrath designs
30 32 alfatech/censor design
31 30 alf/blackmail
32 25 km/taboo
33 24 benno/topaz
34 22 goldrush/crest
22 syllinor/faces
35 20 jordan/antic
36 15 leeway/alphaflight 1970
........................................
comments:
the battle will rage on between tts,
slammer, tron and kingfisher by next
issue. talents such as depeh, graham,
walt and jordan should be far higher.
d'arc/topaz has been inactive for a
long time now along with zodiac and
flamingo so they should fall, the
outcome will be sought over the next few
parties.
........................................
top painters:
........................................
pos: pts: name/group:
1 1259 creeper/antic
2 1008 electric/extend
3 970 ogami/fairlight
4 967 joe/wrath designs
5 674 hein design/focus
6 437 cruise/elysium
7 397 mirage/focus
8 340 rob/camelot
9 327 biz kid/oxyron
10 289 dane/triad
11 262 dragon/censor design
12 187 sander/focus
13 186 atte/extend
14 162 d'arc/topaz beerline
15 161 rrr/oxyron
16 158 carrion/elysium
17 148 death/topaz
18 140 ans/spirit
19 108 paladin
20 100 oxidy/wrath designs
21 90 compyx/focus
22 82 jtm/visual reality
23 80 cronos/charged
24 73 kbs/regina
25 61 lord red
26 58 fazee/taboo
27 51 thunder
28 44 orc/blackmail
29 29 luka/excess
30 28 earthquake/antic/cs
31 25 jamiroquai/alphaflight 1970
25 alien prophet/excess
........................................
comments:
hein should fall along side mirage and
d'arc. fazee, earthquake and dane will
rise, should be taken into consideration
that latifah, jtm, alien prophet should
be much much higher.
also take a look at the intro gfx of
this mag and vote for rob/camelot and
the logos by rrr/oxyron vote for the
active guys!
........................................
top disk-magazines:
........................................
pos: pts: name/group:
1 858 nitro/excess
2 794 the pulse/regina
3 732 skyhigh/oxyron
4 694 splash/accuracy
5 562 network/comic pirates
6 480 revealed/camelot
7 445 addybook/oxyron
8 443 jamaica/jam
9 419 reformation/fairlight
10 417 ahead/trance
11 370 miracle/maniax
12 311 gamers guide/triad
311 update/padua
13 286 newspress/rebels
14 284 ingenious brain
15 256 internal/wow
16 242 vandalism news/scs+trc
17 193 arise/triad
18 182 impulse/spirit
19 170 extacy land/extacy
20 132 propaganda/genesis project
21 131 moonlight/gothic designs
22 127 immortal flash/atlantis
23 121 magness
24 117 flashback/proxyon
25 98 controversial/accept
98 remark/megastyle inc
26 97 narcotic/slash designs
27 96 tribune/entropy
28 88 earthshake/bronx
29 65 mendip
30 57 sh0ck/legend
31 54 chit chat/no name
32 47 frontpage/trc+scs
33 42 explorer/antic
34 41 insider/reflex
35 27 outdoor/excess
36 26 fresh'n'sticky/topaz beerline
26 genetic dreams/trinomic
37 22 metamorphosis/ind
........................................
comments:
nitro struggles in and mags like splash,
network and addybook should be much
lower because of non-consistancy.
vandalism, ingenious brain and
propaganda should be a little higher,
please remember only vote for regular
mags and not dead ones! long live script
........................................
top mail-traders:
........................................
pos: pts: name/group:
1 523 calypso/amnesia+silicon
2 381 nightshade/success+trc
3 345 derbyshire ram/avantgarde
4 254 bizarre/trance
5 239 splatterhead/chromance
6 232 code 18/trance
7 190 malakai/cream
8 137 ned/accept
9 136 clive/motiv8
10 130 spectator/alphaflight 1970/x
11 126 acidchild/taboo
12 121 syco/atlantis
13 117 spermbird/excess
14 116 syndrom/tia/crest
15 112 kbs/regina
16 108 rrr/oxyron/alphaflight 1970
17 105 neotec/rebels/f4cg
18 98 merlin/motiv8
19 96 tabasco/fairlight
20 93 ca$h/triad
21 91 styx/alphaflight 1970
22 88 rave/triad
23 85 dr kaos/reflex
24 81 cat/excess
25 78 ibanez/motiv8
26 77 steve/success+trc
77 zyron/antic
29 75 starlight/extacy
30 74 bacchus/fairlight
74 gorefest/proxyon
31 66 luka/excess
32 65 walker/genesis project
33 63 jack alien/avantgarde
34 57 diamond/gothic designs
57 biz kid/oxyron
35 56 antifan/equinoxe
36 54 incubus/antic
37 52 anarchy/trsi+dytec
38 51 lemming/fatum/panic
39 49 gigabyte/no name
49 cruze/trc+success
49 duke/regina
49 guzzler/success+trc
40 47 pat/agony
41 46 scrapper/oxyron
42 45 truss/excess
43 43 red rock/excess
44 41 sailor/excess
45 40 action jackson/trc+success
46 39 gop/shazam
47 37 spark/chromance
48 36 gerwin/fairlight
49 27 wingo/triad
27 shockwave/system
50 26 airwolf/genesis project
51 25 axe/slash designs
52 24 fatman/dytec+trsi
53 23 titanic/chromance
54 22 mr alpha/f4cg/tr
22 jerry/triad
22 maja/f4cg
........................................
comments:
calypso taking the lead this time! well
done terry, coolies such as rrr,
spermbird and acidchild should be a
little higher.
........................................
top vote-sheet spreaders:
........................................
pos: sheet: name/group:
1 38 malakai/cream
2 13 dr kaos/reflex
3 11 leech/comic pirates
4 8 martyr/lithium
5 7 spectator/alphaflight 1970
6 4 gop/shazam
7 3 calypso/amnesia+silicon
8 2 primus/lithium
2 lemming/fatum/panic
9 1 savvy/xenon
1 omen/tide
1 blackwidow/gothic designs
........................................
out of the 186 votesheets, a large 38
was spread by malakai, thanks a lot pal
really appreciated!
this year has seen a rise in the quality
of scene productions, with the likes of
oxyron, camelot and other forces such as
byterapers and taboo things are looking
positive.
as rumour says talents such as crossbow,
vision, guy shavitt and others will be
returning to boost the scene activities,
lets just hope..
-interviews-
welcome to the interviews, this first
issue i have a selected bunch of
sceners i have decided to torture for
these chapters, maybe some world firsts
as well! i hope you will find some of
them to your liking.
i'd also like to interview a few guys
from the gaming scene, like matt gray or
the cale brothers from system 3.
anyway lets start with a famous dude!!
-interview with bacchus/fairlight-
d=domination
b=bacchus
d)ok, lets start with the absolute usual
question of all time, tell us all about
yourself!!!
b)my name is pontus. i'm 25. living in a
three room flat with my fiancee in the
very center of stockholm. i'm still in
the university. i'm to produce two
major papers to get a "master of law"
diploma. i'm currently studying a few
other things. this is my first term in
stockholm, so i'm still not fully used
to the place. i'm also a part time
journalist on a computer mag (a real
one tha is!).
i lead and am the main cracker for
fairlight c64, which is a section of
fairlight. we also have sections on
ibm, amiga and snes. i have about 7
years of cracking experience, so i
guess i'm rather good!
d=well is domination a real mag??!
anyway bacchus tell us about your scene
life, when you started etc...
b=it all started out in 1985 when i
bought my first c64 and a 1541
("vic20-white" one). the very same
machine i use today, even if lots of
it's contents are changed! i bought it
from the shop "diskett" where i saw
some guys hang around. (i much later got
to know them as wasp members (now i know
them all!), and one of them was "no.1"
,who later grew to be strider/fairlight)
i played games and had a good time. i
lived through restrictions like "only
one hour per day, after homework", a
tight phone line shared with the family
and so on. the friend from whom i got
all the cool kewl games, had a classmate
who new how to code machine language,
so we formed a group - lct (lunds
cracking team) - the three of us.
this classmate was the scarlet pimpernel
(tsp). i considered him a whiz coder at
the time (i now know he wasn't!), but
recently i had to help his finishing
skychart v, which i guess you have seen.
coding seemed too much work, so i
decided to become like one of my idols
who cracked games. the first idol was
lancelot (jimmy blushed when i told him
in 1989). my handle was playboy.
tsp was the leader, but i brought in new
members to get some action. mr.lead (now
grayhawk/flt), mr.wedge (now wedge/flt
"hall of fame") and ade (who became
phred/flt) and i wanted to change the
name of cpu (crackers and programmers
unlimited). tsp was no leadertype, but
didn't let me do it, as this was his
group... it was all a mess! i wrote a
letter to playboy (the mag) to ask for
permission to use playboy as a handle,
which naturally was turned down. so i
took the name gaston for some weeks
until i realized that someone in
thundercats had the name (now one of my
best friends!).
so it became bacchus - the god of wine
and fertility.
during this time i did 13.5 month
military service. upon getting back i
started out strong again. to clean out
the mess i founded oneway (yes the same
oneway that lives today) together with
galleon (cruelcrunch), questor (swapper)
, razor (swapper,painter - lamer!) and
mr.lead. we took ade and mr.wedge with
us. only one week later mr.lead got the
offer for us to join fairlight.
he had been swapping with strider all
along, and they needed some fresh blood.
originally i think we should be a demo
section. gollum was pissing mad, but he
soon learned to live with it!
again we brought guys from cpu, who now,
on order from strider, changed handles.
this happened 13/12-88. my first crack
for fairlight was "batman - the caped
crusader". since then i've been faithful
to the group. when strider went 100% for
the amiga, i took over the c64 section
and this was as soon as in 1989. our
peek under my domain was fall 89 when i
worked in a computershop. boy, did we
release!
d=wow!! thats some history!! a lot of
old names and groups mentioned there!
but now comes the mental bit, the
brainstorm!! please tell me what comes
to your head upon the mentioning of
these names:
scene: too much crawling for the
americans!
real life music: pink floyd!
cracking scene: too many lamers claiming
skills by showing versions of seuck and
onefilers. even worse, they are
believed!!!
food: all food with meat that i cannot
buy as a student!
movies: the wall, the unbearable
lightness of being, dead poets society
(yes, i cried!) and the recent favourite
"the snapper"
women: i am engaged since 3 years!
(gunilla)
demos: dutch breeze, the hz demos and
the judges demos!
sex: straight and often!
sexual position: sorry, no good names
on them!
drugs: narcotics suck major donkey dick.
a pint of guinness on the local pub or a
splash of whisky to sip on is good
enough for me. i have no need to escape
from real life. i don't even smoke!
hacking scene: k12 (patrik), the only
hacker i know!
game scene: c64 games suck! i have snes
and an amiga to play on! pinball mania!
(ed.what about last ninjas and
turrican's and the rest!!)
ibm: the pc has a huge marketbase
enabling production of lots of software.
i envy pc users for this, but they have
to live with the crappiest piece of
hardware ever constructed!
amiga: all c64'ers throwing junk on the
amiga are doing it, as they know that it
steals sceners from us. (ed. and
practically the whole rules and idea of
our scene!!) it's a jolly good machine
and it's good fun using it! had one
since 1988!
d=what is your views on the new
commodore c65?
b=haven't heard these rumours in years,
and i can just say: too late! i want a
c64 card for my amiga instead! after
listening to more on the latest
conference, i'd say it's nice and that
i'd want one, but this is not the
future! but who says retrospectivness is
wrong?
d=yeah with the c65 silence and i carded
you and lexi one. plus 5 others, so
expect this cool machine maybe already
at your house!! anyway if you started a
new group who would you have in your
group??
b=first of all - fairlight is me and we
will be together as long as i have the
slightest interest in computing on this
level! ok *if*, well tron would be
the first one, and then ogami. then i'd
want the best supplier around, but they
seem to be anonymous. and then i'd like
mr.z. that would be sufficient! oh, and
someone who could card me an amiga 4000
(ed. yes i put you through and you will
get one soon!! no lie!!!)
d= ok over the years you must have
collected a lot of equipment, please
tell us what you own!
b=phew. i guess the insurance company
wouldn't want me to tell, but ok:
2 x c64 (one of 'em up)
1 x 128d (up)
3 x 1541 (one up)
1 x 1581 (lacks power unit)
1 x oceanic drive
1 x monitor philips 8833(for 128d+a2000)
1 x monitor cbm 1085s(for c64+snes)
1 x 1764 x-mem (512 kb)
1 x amiga 2000 (5mb ram, 170 mb hd)
1 x super nintendo
1 x star lc24-20 printer
epromburner, mouses (mice??), joysticks,
most carts ever released, loads of books
and a trusty parallel loading system
(diskdemon).
thats most of it, anyway and which i
have on my desk! see why i want a c64 as
a card in the amiga now??
d=i heard on ibm they have a perfect
c64 emulator, ok, what could happen to
improve this scene?
b=we can only hope that the eastern
block sets off to buy c64's in great
numbers, as there is no hope of revival
in the western europe. i guess that's
it. i won't be waiting around for the
africans to buy them!
d=ok tell us about your handle, why you
have it and what does it mean?
b=i was desperatly seeking for a new
handle as the old one, gaston, was
taken. i had a majestic one in mind, and
looking in the old mythology (greek and
roman) i found the god bacchus that
suited me, as it rang "sex" and
"boozing". it's odd that i have a gods
name as i hate religious fanatics
(especially muslims!).
d=what do you think about the
re-building of a legendary group?
b=if one of the countries in old
yugoslavia called their "tribe" romans,
people would laugh their arses off and
the same thing with resurrected groups.
dead groups shall be worthied and let to
rest in peace. i can see a point in
raising your old group again, if there
is a majority of old members, or at
least a strong old member starting up a
group that died when they/he left the
scene. what happens today is that name
theft is ok if one of the new members
lived next door to the guy who biked the
swappers mail to the mailbox. by the
way, we see some pathetic returns of
people who come back 'cos they didn't
have what it took on the other machines.
boy, they are real loosers!
d=have you been in many wars or have
many enemies in this scene? tell us.
b=a big mouth breeds enemies. i hated
the guys in censor for quite some time,
but that is looong gone! boy that was
fun. they released crap under our name,
and i made a censor-intromaker and
spread it. was i surprised to see that
they actually used it themselves as it
was so good? i'd like another juicy war
with someone big enough to be a
challenge!
d=well maybe things might happen!! but
tell us what your future plans are.
b=i intend to get married on march 5th
1994, and all that goes along with it.
i hope to finish university soon now,
and get myself a stinking well paid job.
i'll get my snes copier, so i'll code a
bit on that machine aswell. i guess i'll
stick around on the c64 scene as long as
the gamers guide is around, as it is
only this to give me motivation to go on
wasting my time over disgusting excuses
for games on the c64.
d=check out the game section bacchus and
see how your cracks went there!! any
greets you wanna give out?
b=starting out, greets were a list of
people you'd want to know. over the
years it has grown into a list of
people the swappers get fast replies
from. on my 9th year i can say that i
made a lot of good friends, where
computers were what brought us together,
but not what kept the friendship alive.
quite a few of them are long gone from
the scene like spitfire/action,
kaktus/defiers/northstar (the cp demos
and noicetracker on amiga). but some
remains active like jerry/triad,
rowdy/fairlight, harlekin/fairlight, the
alchemist/fairlight, gaston,
celebrandil/phenomena and a bunch of
others. it's so hard to draw the line to
those who are friends and to those i
know, so i leave it be here.
d=cool! any last words for us.
b=i said too much for you to handle it
already, but i want to add something. i
have been on this scene so long, and yet
i learn new things about the c64 almost
every day. friends leaving for other
interests, without being able to keep
contact, as the missing link is gone,
its close to the death of someone you
know. i have grown into understanding
how old people see their friends die
off, leaving them. it is sad, but this
is your future too, remember. so, to all
you youngsters out there: seize the day!
ed. well i think that is a clear and
true word for all! never leave this
scene, stay and make friends and have
fun!! thanx pontus for this long
interview. i hope you enjoy the mag and
the amiga and c65!! haha!!
incedently i would like to wish pontus a
happy marriage after his recent bondage
with a young swedish dame! ok, press
fire for the menu..
-jazzcat/legend
-interview with jereon tel-
back again with a good friend of mine in
the domination spotlight this time is
jereon tel/maniacs of noise
d) please tell the readers some personal
information about yourself, such as
age,height, dis/likes and any other
sexual orientated things of interest..
j) well, i am 22 years old, my height
is approximately 1.78m i have long, dark
hair and brown eyes. i love (good) music
and anything that has to do with that.
i also love women a lot (maybe it's just
my hormones?) i have an enormous lust
for knowledge and wisdom. i like: going
on a wild holiday, going out in bars or
discotheques, eating at a good
restaurant, sports and many, many other
things. i hate: injustice, (in the
wildest form), polution, wasting time,
aids and other disgusting diseases,
cheese (strange for a dutch guy to hate
cheese, isn't it?) and questions like
these!
d) ofcourse your renown for your
exceptional music abilities, could you
give the audience a description of your
music-career to the present day, the c64
in particular?
j) the first step to enter the c64 was
ofcourse buying one, which i did at
twelve. the music to the games at that
time were mainly directly copied
"mozart" -compositions (which i find
brilliant, but they just didn't suit
most of the games) i learned a bit of
programming and wrote a little
music-driver in basic, to create my own
music. i naturally showed my first tunes
to my friends and they liked it. as soon
as i discovered soundmonitor i started
to compose using that program, plenty of
tunes were used in demos like for
example "madonna remix". at a
computer-meeting i met charles deened
(at that time called tmc/scoop designs)
who was able to program a music-driver
to suit my needs. together we founded
maniacs of noise. i composed the music,
he created the soundeffects, that was
the concept. i made about ten demo-tunes
to show at the pcw show in london. i
showed it to various companies, who
apparently were impressed.
electronic arts (usa) seemed to like my
music so much, they even offered me to
work inhouse for them. unfortunatly i
didn't really feel like moving to the
usa at the age of fourteen. anyhow, the
first music-contracts came in instantly.
a year later a lot of titles were
released with my music in it.
probe software prefered to use
exclusively my music for their c64 games
and got me over to england for a couple
of times. at eighteen i signed a
"inhouse-contract" with probe for a
period of six months as "computer-audio-
programmer". i mainly kept composing c64
games, but i also programmed music for
nintendo and sega-machines. the best
thing about working in-house is working
directly with the producers, programmers
and graphic artists. after those six
months i decided to move back to the
netherlands to work as a freelancer.
very regularly i flew back to london to
work for probe software on individual
games, most of them nintendo and sega
though. back in the netherlands i
started working for various software
companies again, but in the mean time i
worked on the music for video
productions and later on cd-productions,
tv programs, commercials etc.
i was asked by nintendo in netherlands
to produce a cd with studio-versions of
well-known game-titles i composed the
music for: lethal weapon iii, robocop
iii (remember dutch breeze?), bram
stoker's dracula, etc. it's been
released as an exclusive item for
nnintendo-clubmembers only.
at this very moment i'm working on
various projects: a soundeffects cd, a
library-music cd, which is mainly used
for television and radio-broadcasting,
but last but not least a cd with "real
life" jt-music, if you know what i mean.
i do freelance projects next to that,
including cd-i and cd-rom, but now and
then a c64 project still sneaks in too.
d) thats quite a over-whelming workload
there jereon, glad i am not in your
shoes but i would like the ca$h! anyways
over the years you have made quite an
impact with your music, what does the
future hold with the c64? what's your
plans.?
j) i will be composing music for the c64
as long as games are published on it, i
still like working on this legendary
oldtimer, but my mind is set to "real"
music. as i mentioned earlier, i'm
working on an album with songs inspired
by my personal experiences and thoughts.
d) from that is there anything that
gives you inspiration to do a tune or
son or do you put your current emotions
into each tune?
j) with contracted music for example
games or films, i have to make music fit
into the whole thing. what i normally do
is imagining the situations in my
fantasy and compose the music with the
inspiration i get from that. when
composing/writing a personal song i put
my musical ideas, emotions and thoughts
of that moment into it.
d) apart from music, did you ever try
to do something like coding or graphics
on the c64?
j) yes, i've been working on several
projects. concept, coding, graphics and
noise were all done by me. i never had
the chance to finish any of them, due to
music-contracts., which i will be
releasing pretty soon. it's a demo
compiling a ot of my c64-music from the
past to the present. just wait and see..
d) perhaps you will send it to me first
as spreading?? :) what do you think of
the illegal scene, do yo think it helps
or destroy the c64 as a computerformat
or maybe doesn't effect it at all?
j) i know that a lot of programs gained
popularity due to the illegal spreading
of it. if software wouldn't be available
to all those who don't buy it in the
first place, a lot of sales would never
take place. most people don't buy what
they don't know. an illegal copy
sometimes functions as a commercial.
computer games are a bit more vulnerable
as soon as someone is bored with a game,
he's not very likely to buy the original
after playing the illegal version.
d) interesting views, another
"extension" in the c64 career would have
to be the commodore 65, the c65 may well
have been the best thing for this scene,
what's your view on this?
j) the c64 has been sold all throughout
the world and many people have learned
how to program it. an upgraded version
like the c65 would put a lot of people
back in the saddle. there are enough
people who never bothered to learn
another computer programming language
after leaving the c64-scene behind and
could well return to the c64/65 scene as
soon as the c65 would be released.
d) what do you think of other known
musicians of the past and present?
j) i think rob hubbard has proved to be
a great composer on the c64. i found
some of the tracks tim follin did for a
couple of games absolutly smashing!
martin galway has been a very
characteristic fellow by playing around
with the "octaves" all the time.
from the latest generation i liked the
funky stuff johannes bjeregaard produced
d) your sounds system must be quite
extensive, can you please give us a list
of some of the computer-hardware you own
and which you prefer?
j) i'm working in a studio at the moment
in which the akai s3000 plays a very
important role. this machine has been
extended to a very powerfull (and
expensive) piece of equipment by now.
for example: i can record "live" guitar
-riffs, vocals and drums, but also
synthesize my own sounds, put them all
together using an internal
mixing-display and master the song
digitally on a recordable cd or directly
to dat. the other equipment is just as
important, but boring to mention.
d) whats your personal best achievement
on the c64 and why?
j) i don't like to mention one track
now, but i must say i felt great
satisfaction after creating the turbo
outrun title. i came home on a
friday-night with a lot of inspiration
(i still wonder why..) and in the
morning it was 100% to my satisfaction!
my biggest achievement though i find the
whole picture or better said: the total
collection of my "noise".
every track contains a piece of my heart
d) well, after this interagation i am
quite sure we could all do with some
good marijuana, please feel free to say
something to the entire scene, anything
you want..
j) i'd like to thank you all for the
appreciation i've recieved. i hope to
please your ears even more in the future
jereon told me that the "maniacs of
noise - the video game soundmakers" -cd
can be ordered from the mon-studios
directly, just send a money-order for
dfl 40, to:
maniacs of noise
harmoniestraat 77
5702 jd helmond
the netherlands
state: "ccd 10493".
you may also order the cd by sending
cash with a note staing: "i want to
order cd-maniacs of noise - the video
game soundmakers and enclosed dfl 40,
cash" + your name, age, address and
signature.
either way you'll recieve the cd within
three weeks after payment. p+p included.
ok, pressing fire for the main menu is a
wise decission, hope to have some more
well known interviews in this and
forth-coming issues of domination.
-jazzcat/legend
-interview with nme/ex-illusion-
a personal friend of mine and someone i
discovered that can upload me files
across a partyline via united kingdom to
america and down to australia! this
ex-illusion members was a damn fine
cracker, i present nme/illusion..
d=domination
n=nme
d=well we will start with the usual
question about yourself, and what you do
on this computer.
n=well, my real name is mathew and i am
24 years old. i have been cracking on
the c64 now for 6 years, and have
cracked around 300 games. probably the
hardest game i've done is myth. other
thing i do or have done is coding and
supplying originals, also some hacking.
d=tell us a little about how you entered
this scene, what groups you have been in
and other stuff.
n=well, the first ever group i joined
was slothsoft, this contained a few uk
guys, we used to freeze games!
other groups i have been in are:
twilight zone, fusion, manowar,
dominators, deadline and finally
illusion. i probably gained a bit of
fame in dominators under my former
handle which was "jade". i have been in
illusion for 2.5 years.
the first game i ever trained was a game
called psy-droid. as i said before i've
done around 300 games, among these
around 50 multi-loaders.
d=ok, this time we will kick it with the
brainstorm part so lets go...
+
scene- not half as good as before.
real life music- everything but country
music and rap. wonderstuff.
cracking scene- i feel overated, the
crackers today load the game then save
the memory, then link the intro. a real
cracker would be someone who level
packs, removes protection and does
multi-load games.
food- spagetti, strawberrys.
movies- alladin, rocky horror picture
show, lawn mower man ii
women- short, slim. a tanned woman with
intelligence.
demos- i admire this scene.
sex- pass.
hacking scene- going down, one time i
used to get 10 at and t cards a day. now
i haven't had one for 8 months! even the
so called card suppliers don't get as
many and it has been left up to the
europeans to get their own crads.
game scene- still a few games, but only
one or two real companys left in the
united kingdom.
ibm- i want one! need it for coding on
the super nes (wild card) the amiga
isn't powerful or fast enough.
amiga- 90% of it is just pretty graphics
and crap games. i have about 200 disks
on the amiga of games that i would keep.
i have owned one for 4 years now.
d=ok what are your views on the new c65
and its 18 sid channels etc...
n=i have never heard of it!
d=if you decided to start your own group
and could have anyone from the scene in
it who would you have?
n=derbyshire ram, because good friend
and very active. i'd have someone in the
states with a good board. also someone
that could supply money!
d=so what type of hardware do you own?
n=2 c64's
dolphin dos
action replay v.5
amiga with 20 megabyte hard drive
monitor
super nintendo
and a ibm soon!
d=how could we improve the scene more?
n=more games. its a challenge to crack
some big games, i did it for the
challenge. then i got wise and did it
for calling cards!
d=what handles have you had and why did
you change them?
n=jade,nme. the only reason i changed my
handle was because jade is a german
shampoo.
d=what do you think of the re-building
of legendary groups?
n=wrong to use established names. it is
better to start new groups as it is
always a challenge to start a new one.
d=have you had any wars or enemies in
this scene?
n=i had a bit if bad stuff with
antichrist of genesis, he used to spread
shit about me. i have never really had
any real enemies.
d=what is your future plans on this
computer and in real life?
n=not a lot in this scene, but i will
stick around as so many friends and
because this scene is a lot better that
the amiga. i have just finished a
buisness course and i plan to become a
programmer on the super nintendo.
d=ok if you have any greets to anyone
please do so...
n=well, derbyshire ram, grego, suzie,
rebel/legend, lucifier and pwp/legend.
d=well very much thanx for this
interview, and final words or how would
you have claimed fame?
n=my claim to fame would be when i got a
christmas card from f.a.s.t. the piracy
busting group!! (ed.haha!)
peace and cheese...
ok matt thanks and enjoy this sending
from me, more to come so press fire..
-short stories-
well here we are, this next story is an
extract from the science fiction novel
called the illustrated roger zalazny.
i found it quite interesting and have
read a few of his novels before.
anyway enjoy...
shadow jack by roger zalazny
i passed through mountain fastnesses,
skirting the realm of a certain lord
belring, whose reputation i'd no desire
to test. it was unfamiliar territory for
me, and when i saw the grinning warning
below a gargoyle-mounted keep, i decided
i had no need to pursue and acquaintance
there either.
but there was a stirring on the ugly
farm above me. for a moment, i simply
watched, uncertain whether my eyes were
playing me fair...
a moment only. i enjoy a grisly
spectacle as well as the next man, but
i'd no desire to become the object of
one. when the things went airborne, i
hit for cover, with an eye for the
shadows that would shield me.
i located a small patch of gray as they
swooped toward me and circled above.
my images darted within that place - but
it was not all that large, and the
shadow itself was wavering as their
wings beat above me.
there were too many of them. enough to
strike at each flickering jack and the
one substantial one. when the arms i
could not avoid came at me, i let go my
images and drew the remaining force the
shadows had lent me back into myself.
i have always preferred stealth to
violence. it is indecent to be
outweighed , outnumbered and still have
to fight. violence, like decease or bad
debt, is better to give than receive.
i believe that my strength surprised
them. unfortunately, their massed bodies
totally obliterated the shadow and i was
reduced to my own resources. these, too,
i spent...but it was not my death that
they sought. i dod not know whether to
be heartened or totally apprehensive at
this. i struggled on, hoping for an
opening for flight, for another patch of
shadow, to no avail.
half-senseless, i was taken, borne
aloft, flown through the darkness to
that dark height from which the things
had come. as we dropped toward it, i
could see that it was old, and i could
taste the flavours of the delicate
sorceries brewed within it.
when i was hauled into the presence of
the chef. i had to admit that it was an
improvement over the gnarled wizards i
occasionally encountered...
"so you are shadowjack," she said.
"i know your reputation. i apologize for
the means by which i sought your
acquaintance...i have to admit i find
your appearance more pleasing than i had
anticipated. i am vara lylyra," she
said, bidding her stony sentinels return
to their niches. "this is my place of
power. i detected your approach but
recently, and had to move quickly. i
will show you about - there are matters
i wish to discuss".
the tour eventaully took us to her
bedchamber, and i wondered as to
priorities - discussion first, or -?
"i require the services of the very
finest thief available," she said, "to
steal the eye of iskat."
"oh?" i said, as she moved nearer, flame
and sword-metal masked by perfume and
softness. "what is the eye of iskat?"
"it is a gem of wondrous potency," she
replied. "it enhances one's natural
powers enormously. it is currently in
the possesion of lord belring of the
corners. he keeps it in his court of the
hundred towers. do you know it?"
"i have heard of it," i replied. "each
tower is said to contain a bell which
begins ringing if someone sets a foot
within it. an effective system."
"yes, that is the place," she said,
moving even nearer. "i would like you to
go there and fetch it for me."
"i have also heard something about a
guardian in that place..."
"true," she said, embracing me lightly.
"the old sorceror has created some sort
of brittle beast-man called the vorkle.
it tends to be somewhat transparent and
difficult to see. but you, ofcourse, are
now forewarned..."
"the jewel is hidden in one of the
towers?"
"i believe so, though i cannot tell
which. that is the task i would set you,
jack. have you an interest in it?"
i looked into her eyes.
"i have an interest" i said.
"jack, darling - you will be going on my
errand then?" she whispered, when i
thought her mind might be on other
matters.
"i will be going," i said.
later when i was certain she was asleep,
i set about doing just that - going.
i gathered my garments and departed the
chamber. from my quick tour of the
place, i recalled a window situated
opposite a crag, beyond which i might
make my escape. i was not anxious to
mess with transparent beings in dark
places, overseen by a sorceror with a
reputation of madness. no...
i made my way to that place, and from
the lining of my cloak i withdrew the
fine, stout line which had served me so
well in the past. from a sheath in my
boot came the collapsable grapple which
i snapped open and tied into place.
it was time to bid the keep of lylyra
good-bye. despite the manner of my
arrival, my brief stay was hardly
unpleasant. if the lady had only wanted
something simpler. i could have been
pursuaded to remain longer...
my cast went true, falling into a tight
cleft. the grapple seated itself
securely when i drew back upon the line.
then it was only a matter of securing my
end to the bollard-like projection which
had caught my eye earlier. the rest was
straight from thieves college, where i
had once taught entry and egress 701...
as i mounted the line regarded the
wavering prospect, i was struck by the
fact that it was a lot dimmer than it
had been moments before. mists had
risen among the rocks. no matter. i
could still see the line. i could trust
my balance...
but as i advanced, the mist continued to
rise until it boiled about me. i
wondered at the unnatural speed with
which this occurred. something was
definitely amiss in the area through
which i moved. there was a break in the
mists ahead - somehow, i had been turned
about! the road led to wings and a nasty
expression! vara shook her head and
regarded me almost wistfully. "this,
thief, is how you keep your word? i am
disappointed. pity. i would rather you
served me willingly. guards! show him to
a cell!"
as i was introduced to my new lodgings,
vara regarded them with disapproval. "it
is said that you have a way with
shadows," she stated. "something must be
done to prevent your employing them
here."
she raised her hands. as she spoke, her
form began to glow. waves of light swapt
over her, collecting finally about her
hands. i was half-blinded by the
brilliance of her working, and i sought
to shield my eyes from the light.
blazing bands took form about me,
removing any possibility of my making
contact with shadow.
"is mine not a lovely light?" she said
smiling. "these are fetters you cannot
slip. i will leave you now to
contemplate your ways. adieu."
whenever i am spoken of in shadow. i
know what is said...in the shadowy
confines of her chamber. vara regarded
me in her crystal and muttered her
displeasure at the faithlessness of men.
then her eyes grew bright.
"a doppelganger!" she said, clapping her
hands. "i will send his double - with
all his skills and none of his
mischief!"
then she began a fresh spell, and i
felt a pang in my breast as she did so.
this was dangerous magic indeed - for
the duplicated. the longer a
doppelganger exists, the weaker his
princople becomes, until finally...it
would be identical to me in physical
respects, though lacking those charming
intangibles which make me what i am. i
worried within my fetters of light. i
could begin to fade as it exerted itself
, lapsing finally into total
nothingness...
as she charged it with the errand i had
declined, i realized that i would have
to escape soon. i would have to escape,
pursue it and be merged with it.
as it tore off through the night heading
for the court of the hundred towers, i
hit upon a dangerous course of action. i
struggled to recall the spell vara had
used to bind me...it came back to me
then, and i rehearsed it in my mind. i
know of no way to diminish the
light-bands. but i might be able to
overload the spell by reinvoking it.
i began to speak and the brightness
increased about me. vara would soon
become aware of my tampering with her
working, but it might not matter by
then. vara had to know what was
occurring.
by the time they reached me, it was too
late. the rings had wavered and broken
and the cell was filled with pure light.
if the final flare did not hurt me, it
would certainly slow them down.
i heard them enter, cry out and fall
aside as the spell was shattered and i
found myself still standing.
weak, though i was very weak as i rushed
from that place and made my way out of
the castle. the gargoyles sought me, but
i had already reached a well-shadowed
vicinity. none could find me there
against my will. when they finally gave
up, i continued on my way toward the
corners - a place where several kingdoms
abut - near where lord belring holds his
court.
monolithic, i regarded the heaped
campaniles of the court, the great bells
visible in many of them. a few had begun
ringing, indicating that my double had
commenced his search. somewhere within
that place was the other jack, and i had
to find him before the vorkle did - find
him, while avoiding the vorkle myself -
and figure a way to achieve our merger.
i made my way into the court. i scanned
the skyline in that direction and caught
a glimpse of a figure strangely like
myself leaping from one tower to
another.
i began the pursuit. by now, the ringing
of the bells was a palpable thing. each
new voice increased the din to the point
where my ears began to throb. the matter
would have to be concluded soon - i was
aching.
i followed him. he was faster now, my
weakness a sign of his strength. if only
i could reach him, speak with him.
but he could not hear me, even if i were
to risk a shout. another bell joined the
chorus as i drew nearer. my eardrums
seemed to be bursting. i threw myself
down and tried to block out the sound of
the latest bell. my double had escaped.
i saw a movement. an almost-thing. a
blurry patch of something at the
window...it had to be te vorkle.
approaching, stong and silent and lethal
i had to regain my footing, flee.
i struggled to rise, staring at the
approaching creature, i summoned my
remaining strength and drew myself to my
feet. it moved more quickly than i had
thought it would. one moment it was on
the other side of the room, the next it
was almost upon me, glassy arms
outstretched, fingers flexing,
translucent muscles bulging with each
movement.
i swirled my cloak as i cast about for
the readiest retreat. my eyes fell upon
the stairway leading to the bell tower.
i whirled and raced in that direction,
feeling rather than hearing my pursuer,
close behind. when i cam to the room
where the great bell was hung i sighed,
for there shadows, and more shadows.
i drew the shadows about me like an
extra cloak and released them again.
they spread about the room, image after
image of myself, each fleeing, dancing,
darting in a different direction. for a
moment the vorkle stood like a ice
sculpture, baffled at the display. but
then he moved, turning - first one way,
then another - flailing his arms,
reaching out, grasping after, seeking to
destroy one of my images after another.
the huge bell swung to and fro, its
peals deafening me to any noise the
creature might be making.
i moved my images faster and faster,
twisting, spinning, tumbling before him,
about him. he turned and turned, seeming
to grow more bewildered with each pass.
between the pealing and this action,
however, i felt my strength begin to
wane once again. was i - the real me -
becoming as transparent as this creature
i faced?
his confusion increased as i moved my
shadow-puppets with the last of my
strength, but the bell! for a moment i
grew dizzy from the strain. i must have
stood revealed for only an instant, but
in that moment the vorkle saw me and
turned.
he turned and took a step. i would like
to take credit for the planning of it,
but it was pure chance that bore the
confused creature to that position at
that moment. the bell had seung to, but
it was the fro that got him. with a
sound like the crashing of a wine rack
the bell tolled for him indeed.
as i regarded the creature's remains,
the skin on my neck crawled, as though
i, myself, might at that moment be an
object of scrutiny...and why not? my
double was somewhere near.
if belring had seen the destruction of
his guardian, he would doubtless be
heading to brew some new mischief.
i had a picture of him as he had been
described to me - stocky and strong. if
just a few minutes of his music had
affected my mind so, i wondered what
they might have done to his over the
years.
within a mirror he conjured up a
duplicate, his warped sense of humour
doubtless drawing delight from my
difficulties. no true doppelganger this
lethal image, however. the new double
was formed of elements which would prove
instantly fatal to me were i to merge
with it.
as he summoned it forth from the mirror,
my thinning blood ran even colder. how
could i possibly distinguish it from the
other?
somewhere in shadow, i heard him speak
my name again as he sent it forth to
work my confusion.
the thing was on its way, to complete
the work the vorkle had started. had he
only known how weak i had actually
become, he might have saved his efforts.
yet i struggled on, down mazes of
corridoors - seeking. my only hope now
seemed to be to locate the eyes of
iskat. i might be able to employ it on
my own behalf.
i came at last to a huge room filled
with bells and chimes of every sort.
there, i was forced to rest for a
moment. they were all ringing - no -
something strange...
no good. i'd a strong feeling it was in
this room , and that i was missing
something obvious. i would listen again,
at each seperate bell. it seemed the
only thing left to try...
as i regarded them, i wondered how near
my doppelganger might be. i wondered,
too, where the other double was.
then,then,then...it struck me. a tiny
bell near at hand was swinging but not
ringing. could its clapper have been set
so as not to strike the shell?
ofcourse - and the reason for that would
be to protect something precious against
fracture. i seized it and drew upon the
clapper...success!!
...and as i turned, feeling victory
glowing in my hand, i beheld both of
them - my two doubles: the first wanting
the jewel, the other my life. both
advanced upon me in a menacing fashion.
both raised their hands and became like
magnets, drawing upon the energies that
held me together. i had been a fool even
to wonder whether i might reason with my
own. there could be no truce here...
but i was too weak to resist. their
combined forced left me barely able to
move. not even the jewel could help me
now.
i fell to the floor and the stone rolled
from my hand. there was one thing left
that i could trust. the jewel occupied
the same patch of shadow into which i
had let my arms fall. this much i had
gauged correctly. a moment later, and
the boot of one of my double came down
beside it. therefore the one wanted my
life, the other the stone. now i knew
which was which, as he reached for it,
there in the same piece of shadow i
occupied. he was about to be enlightened
or should i say enshadowed?
my hands were not where they had seemed.
one took his ankle as the other
recovered the jewel. then drawing upon
the shadow force, i summoned back that
part of myself which had gone into the
making of the doppelganger. it vanished
as the energies returned to me.
my strength recovered, i rose then to
confront the double belring had cast.
the jewel pulsed in my hand as the
shadow forces swirled within me.
the double drew back as if it had been
burned. it turned then and headed for
the stair. it was harmless to me now,
and it reminded me too much of someone i
knew for me to pursue it. i watched it
flee. somewhere, lord belring would soon
be aware that i had his jewel and had
avoided his final trap. it was not
difficult to guess at his reaction,
which is why i hurried.
i made for a section of wall at the edge
of the court where a long streak of
shadow permitted a drop i could not have
made otherwise. it was so good to be
substantial again, i decided as my feet
hit the ground. darkness and silence
floated outside the keep of lylyra. the
heavy shadows were my friends. even
within, they helped me. i slid like a
ghost past the guards.
then i headed up to the lady's chamber
for a final call. are you watching,
morning star? not even the dust stirs
about me.
i made a small noise as i entered the
chamber, intentionally. she was awake in
an instant.
"jack? there in the shadows? it could
only be you."
"you have returned, as i knew you would.
come to me, for i have missed you."
"it is good that you are back, i intend
for you to remain here."
"yes, hold me, dear jack. i will see
that you remember this moment for as
long as you live..."
"hello, vara," i said, emerging from the
shadow as my image faded. "phantom!" she
responded.
i watched the shadow image fall. she
rose quickly. it was time for me to
move.
"i brought the eye of iskat, as you
requested,my dear."
"you see, i want you to remember this
moment as long as you live."
"dwindle, compress, darken."
"as hard and as black as your heart, my
dear, though you'll still give a lovely
light"
i am certain vara would have appreciated
the finesse with which i managed that
final encounter - were she able to view
it dispassionately, that is.
had she possessed a somewhat different
temperament, i am certain that i could
have enjoyed her company for a long
while. but then, of course, such a woman
would not be vara and i could
conceivably find myself wishing for
someone like the original. it was
probably better for both of us that the
only change the jewel could effect was a
matter of form. -jack, you're getting
sentimental. life, after all, is a place
where we steal for pleasure and profit,
each in our own way, and we, of course,
are but shadows who have stolen a little
of light...vara would be back.
i was rather sure of it.
-the end-
well, what a great, cool story!! i just
love that type of style!! if you have
any cool stories for this mag then just
send them to the editorial address.
please also include the book you
extracted it from and author, or just
make your own and i'll see if its cool
to be published. send it on paper
please. anyway we are finished here,
before you press fire remember...
with violence i find that its better to
give that receive...
death decides the cure.
-the mixed stuff-
here we go with some neat stuff about
some of the most finest pleasures in
life, when you think about it deeply,
sex in a way is an actual drug, a
healthy drug and certainly not illegal.
in this chapter i will try and describe
some interesing sexual and illegal drug
information, so you can get other views
on what these things are all about,
read and imagine...
a depraved gang of upper-crust english
homosexuals indulged in the worst forms
of sado-masochistic torture shocked
police investigators have ever encounted
spectators ran ashenfaced from london's
old bailey as details of gross genital
abuse, including sandpapered testicles,
a finger inserted down a man's penis
hole and sex with a donkey and great
dane, were revealed during a seven-day
trial.
even the judge looked sick when police
showed a video of a man's penis and
scrotum being slit open with a scapel.
the 15 men in the dock ran a national
network of elaboratly-equipped dungeons
in the basements of elegant country
houses where they acted out there vilest
sexual fantasies.
most were highly respected professional
men including a senior lawyer, a missle
design engineer, teachers, and even a
lay preacher.
one revolting home video showed retired
pig breeder donald anderson, having sex
with his great dane and a donkey.
he buggered and masturbated the
frightened animals before encouraging to
mount him in return.
he later told cops it was normal for a
man to have sex with his pet dog.
"it's perfectly natural to masturbate a
dog so that they don't go looking for a
bitch," he said.
the judge jailed anderson for 12 months.
lay preacher and restraunt owner saxon
lucas, 58, confessed to what the judge
called by far the worst of the assaults.
a home video called "cock shock" showed
lucas performing an operation with a
scapel on a man who was naked, gagged
and blindfolded.
his victim was john aktinson, 50, an
antiques restorer.
the video showed lucas making several
incisions in aktinson's penis which was
nailed to a kitchen table, along with
his testicles.
prosecutor michael worsley said:
"aktinson was in bondage. lucas had a
surgical scapel and was cutting
aktinson's penis and sctotum. blood
flowed freely."
when judge rant saw the video he went
white in the face and asked for an
adjournment. he later said: "i am not
likely to forget that one. no-one would"
lucas got four and a half years.
when the police raided the gang's
torture chambers they found restraining
straps, a flogging bench complete with a
rack for stretching people, a whipping
post, chains and pulleys for suspending
gang members from the ceiling, uniforms,
whips, a devil mask, an expandable
dildo, canes, studded collars, stocks
and spiked gloves.
prosecutor worsley said middle-aged men
comprised the porn ring's inner circle.
"but youths, one as young as 15, were
corrupted after being brought in to act
as slaves", he said.
"one torture session lasted an exausting
seven or eight hours. on another
occasion 30 people were present at a
homosexual orgy.
sometimes participants dressed in
german uniforms to re-encat imagined
scenes of nazi atrocities."
"at other times they acted out fantasies
of schoolboy punishment."
the court was told by particpants acting
as slaves consented to having their
private parts tortured and their
buttocks cut or branded. slaves were
sometimes stretched on racks or struck
with spiked gloves.
one man had his pubic hair set alight
with a candle and melted wax dripped
over his genetals.
the demented gang frequently indulged in
drugs like laughing gas and lsd.
one incident caught on video showed a
finger being forced down a man's penis
passage while he was held down.
another showed the flaying of penis and
testicles with a metal spiked carpet
gripper.
the court was told missle designer
roland jaggard, 42, was involved in the
sandpapering of testicles and loved the
sight of blood.
at another sex session a victim was
beaten by jaggard with a cane and
studded belt until his buttocks were
like "raw steaks".
jaggard was said to have masturbated
while beating his victim.
he was also filmed pushing a metal coat
hanger down his own penis and pinning
his own penis to a block of wood with a
knife. he was jailed for 3 years.
also sentenced was london tattooist
anthony oversby, 56, a specialist in
"penis piercing", who got a suspended
15 months for wounding and administering
anesthetic while unqualified.
the court heard oversby set up his
premises like a doctor's surgery and
formed a master/slave relationship with
one of his clients - who had asked for
help to be castrated.
others convicted were fire station
officer john lofthouse, 50, who carved
his initials on another gang member,
lawyer christopher zimmerli, 52, who
admitted involvement in genital torture.
a popular torture chamber was run by ian
wilkinson, a forester, and peter
grindely, a care worker with the
mentally handicapped, in a swish country
home.
they admitted to keeping a disorderly
house, possesing cannabis and lsd,
commiting genital torture and publishing
an indecent photo of a child.
sickos' sordid catologue:
1. a man was hung from a scaffhold and
his penis and testicles nailed to a
table.
2. a finger was pushed down one man's
penis and an electric wire down
anothers.
3. one man had his penis and testicles
flayed with a metal spike.
4. a favorite party piece for another
was to shove his fist into a gay
partners anus.
5. one penetrated a great dane and a
donkey, then encouraged the animals to
mount him.
6. another enjoyed having his testicles
sandpapered until his scrotum was
rubbed raw.
7. a candle flame was held to one man's
penis and wax dripped over his genitals.
8. one pervert enjoyed having his
testicles clamped in a vice for hours at
a time.
9. a video showed a gang member having a
hook of a coat hanger pulled through his
penis.
ed. well that's a quite bizarre story, i
am quite certain these type of rituals
and torturing happens all over the world
and this is just one incident where the
subject has been made public.
we will pass into a slower speed now
with the classic case of remedys for
those great hang-overs of alcohol abuse!
here is 12 selected remedies from all
around the world, try them at your own
risk and remember no matter how
sickening some may seem they have
worked wonders!!
1. foaming brekky
many serious drinkers, particularly in
australia and germany, believe
implicitly that the best morning-after
cure is a few glasses of beer for
breakfast. for speedier relief and
depending on the state of your stomach
lining, add a angostura bitters to the
beer. others say flat beer is even
better, so open a can or two before
going to bed.
2. pommy hot dog
juice of two lemons
1 teaspoon mustard with the lemon juice
and drink in one hit.
3. bushman's corny cure
an old australian bush tucker recipe:
mix cornflower with buttermilk in a pot,
then heat until almost boiling point.
season with salt and pepper to taste.
4. suffering bastard:
attributed to a barmen at cairo's old
shepheard hotel, this consists of:
brandy
lime juice
gin
take one third of each. add dash of
bitters. mix with ginger ale. sip slowly
5. dairy delight:
1 nip of vodka
2 nips of tomato juice
1 slug of worcestershire sauce
2 alka-seltzers
1 good squirt of cow's milk
mix together, allowing the milk from the
udder to foam up in the glass, or if
from the bottle stir rapidly to get the
same effect, drink slowly.
6. foaming blood:
half fill a beer glass with tomato
juice, top up with beer. also called
ruptured rooster.
7. prairie oyster:
drop a raw egg in a tumbler, season with
salt and vinegar, worcestershire or hot
sauce. then swallow with out breaking
the yolk.
8. virgin mary:
mix one can of tomato juice with half a
cup of lemon juice, salt pepper and a
celery stick.
9. toasted red indian:
burnt toast soaked in milk, then eaten
with a spoon like porridge, is said to
work wonders on a severe hangover,
particularly one caused by red wine.
10. egg burp:
pour half a bottle of beer into a glass.
mix in one raw egg, stir until the foam
subsides.
11. sugar'n'spice:
sugary soft drink with plenty of fizz
for breakfast is regarded as an
excellent hangover cure by many
sufferers. to turn into true
"hair-of-the-dog", add rum or brandy.
12. jamaican eyeball plucker:
1 nip overproof rum
1 teaspoon cream
1 teaspoon honey
shake well with ice. strain into the
glass. of course, prevention is usually
better than cure, so if you really
don't want a hangover try eating large
amount of foods before hand.
get high on cow shit!!
dingbat druggies have discovered the
world's latest high - and it's free and
legal.
but it's stinks to high heaven, and
you're in the shit.
the secret's out: methane gas from
steaming cowpats will get you as
shitfaced as top thai buddha or a snort
of best bolivian marching powder.
but pharmacists warn that sniffing
methane is highly dangerous - and can
kill!
"i've heard of people doing some stupid
things to get high," said a police
expert, "but this latest buisness
really takes the cake.
these idiots actually sneak into
pastures and follow some cow aroud until
she takes a big dump. then they rush
over and slap a bowl over the steaming
stuff to trap all the odours and gases.
next, they stick straws through holes in
the bottom of the bowl and sniff away
until the methane gas has them even
kookier than they were before!
it's so nutty i'd never have beleived it
if i hadn't seen it with my own eyes."
the craze began in malaysia during a
goverment clampdown on drugs, when
addicts were looking for ways of getting
high. somehow, someone stumbled upon
cowpats. and fell headlong.
speaking at a drugs conference, deputy
home minister megat junid ayob described
the local method:
"they wait for the fresh dung and
quickly put a coconut shell over it -
and then sniff the gas through the hole
in the shell.
we've had such a shortage of heroin and
coke and other drugs over here that
addicts were desperate for something,
anything to, to scramble their brains.
some of our dung users are so far gone
nobody was surprised when they started
smelling dung. but we never dreamed
people in rich countries like england
and the us would start following cows
too."
german manure maniac wendell wegener,
19, swears by the smelly stuff.
"i've done marijuana, i've done coke,
i've done it all, but this stuff really
gets you flying. it does sound kind of
icky when you first think about it, but
you don't stick your nose down in the
stuff - you just inhale the gases."
"ok, the smell isn't the best, and
sometimes an old farmer will come out
with a shotgun and threaten to blow your
butt off for trespassing. but the high,
man - you just can't beat it."
a long-time australian user of cannabis
sativa, marijuana, says the powerful
cowpat potion, if effective, could also
change the face of the australian
enviroment.
"sure," he said, "if it's as effective
as dope - and free - it will be
unbelievably popular. i'm already
thinking of a way it could be used in
something like a asthma puffer - so you
could carry it around anywhere. but i
wouldn't use it in a restaurant."
another habital drug user questioned
wasn't so sure.
"the whole idea's ecologically sound,"
he reasoned. "scientists say methane gas
from farm animals is helping destroy the
ozone layer. but if that's true, imagine
what it does to your brain!"
photographs are supplied with this
article of young teenagers sniffing the
shit up their noses!! wow! talk about
poor mans hash!!!
now lastly to fill this chapter i have a
story sent in by the graphician
blackadder/lithium, entitled..
jail break
the dungeon guard took a long, deep drag
on his smoking weed, and offered it too
his partner.
the smell of the tabacco was equivilent
to that of a rotting corpse dumped in a
cesspool.
the guards never saw the cloaked figure
approach them, their smoking trip having
numbered their senses.
"excuse me, gentlemen" the cloaked
figure spoke. the guards clumisly went
to unsheath their swords, but were cut
short in mid-action as the cloaked
figure swept his cloak to one side and
produced a cross-bow. arrows struck the
guards, they fell to the dirt, silent.
a smile spread across the figures face,
though no-one would of have seen it as
the hood he wore shadowed his head
completly.
the cloaked figure found it easy to
penetrate the dungeons security, what
there was of it. guards littered the
floors, bottles of spirits lay empty,
evidence of the guards drunken states.
the figure's foot connected with an
empty bottle, the sound echoed
throughout the dungeon. the figure
cursed under his breath, but no-one
stirred.
the dark figure searched the dungeon
cells, most were empty. the figure
collapsed against the bars of once cell
in despair, it was then when he placed
his hand in some sticky, warm fluid.
the figure looked at his hand in
disgust, "must be pretty lonely down
here," he murmered to himself.
"indeed it is," replied a hushed voice
from the cell behind him.
the figure whirled around and found
himself starring at a wrinkle old man.
the figure wiped his hands quickly over
his cloak, as if would take away the
disgust he felt, away faster.
the old man continued to talk a cocktail
of garbage as the figure watched the old
man probe his nostril with his grubby
forefinger. the figure, though
disgusted, was compelled to watch this
ritual of nose picking.
the old man continued to speak, though
to figure it was a babble of back ground
noise, he found the way the old mans
eyes moved with every probe of the
finger especially.
"hey son, your not listening to me,"
whined the man.
"course i'm not listening to you, fool."
"hey, well why not?"
"course your a senile old phart, and i
have no respect for anyone who picks
their nose in public."
"um...well yes, i apologize a bad habit
i have, ever since a cockroach made its
home in there i've never been able to
stop myself from checking wheather or
not if i've over fed him."
the figure shunted backwards in disgust,
he could in disgust, he could feel his
stomach churn. the figure coughed, a
chunky, fluidy, cough.
"oh, goody," cried the man playfully,
realizing that his disgusting habits had
nausiated the rougue, "save some for me,
i'm hungry!"
and with that, the figure bent over
clutching the rusted cell bars,
unleashing his digested three cause meal
all over the cell walls.
"uh, what a waste of good vomit, why
didn't you give it to ,e instead of the
wall, what is it? aren't i worth
feeding? bastard," respondered the man,
drool dribbling down his chin.
the figure wiped his mouth with his
sleeve and replied in fierce tones.
"shut up!"
"tell me to shut up! next you'll be
calling me a disgusting old phart!, the
old man retorted.
"look, i came here to rescue a friend."
"what! you have come to save us!!!",
boomed the senile phart.
all of a sudden the dungeon awoke,
occupants in cells stirred, the aroma of
hope filled the air. (if you can call
the smell of puke that!)
the dungeon was alive, prisoners reached
out of the cells waving their gribbly
arms, hoping for the touch of freedom.
"shit! senile phart, look what you've
done!", snarled the rescuer. the figure
was going to continue his abuse but
found it hard as the man who was caged
in the cell disappeared.
the figure stared blankly in amazements
at the empty cell. maybe it was his
lucky day and the senile bastard had
spontaneaesly imploded, but just as he
was going to thank the mightly gods
he felt a tap on his back, "lookin' for
me?," came the grating voice, realising
that the old fool had appeared behind
him he turned and faced the man. in the
light he could see that the man was
totally naked, years of malnutrition had
turned his body into a grotesque jumble
of gristle, sharing the likeness of a
narled tree branch.
"great, a blood wizard!"
"ha! you came to rescue me, see, and now
i'm free!"
"no! in ever freed you, you did it
yourself, you could of escaped anytime."
"ah! yes, but that defeats the whole
purpose of being rescued, doesn't it?"
to the figure, the senile old wizard had
a logic likened to a drunk dung beatle.
the wizard continued his illogical talk
"see it i had escaped before you had
arrived then you wouldn't be able to
save me now, right?
"look! i haven't come to save you, its
my friend i'm after!", screamed the
figure in full rage. murmers came from
guards, who were awaking from their
drunken slums.
"quick help me find my friend," the
figures voice had an urgent ring to it.
"no! you don't want to save your friend,
its me you want to save," answered the
wizard giving a tap on his nose and a
knawingly wink.
"no!", "yes!", "no!", yes, you do!",
"no! i don't", "yes!".
"alright!", the figure was desperate and
running out of time. he placed his hand
on the wizards forehead "you're saved,
now help me or piss off!"
"thank-you! now let me help you!",
replied the wizard.
there was a blinding flash and the smell
of burning flesh over powered the aroma
of hope.
the figure peered in each cell, the
occpants were all gone and all that
remained were piles of ash.
"no!", screamed the figure. the figure
drew his sword and held it at the
wizard's throat.
"now,now temper my friend, i have helped
you by killing all the prisoners so you
don't have to save them, i hope your'e
grateful, and don't ask me to do
anything else for you," stated the
wizard triumphantly.
the figure was in no mood to answer, in
all the emotion they had been surrounded
by the now awokened dungeon guards.
"uhh...shit!", the figure yelled.
a massive onslaught broke out,
disenmembered guards flew left and right
around the dungeon.
"hey you silly old bastard, help!",
called the figure amidsts the sword
clang. "no! i've done enough for you
already, your supposed to be saving me
remember?". the figure continued
fighting until all his oppenents fell
dead at his feet.
"i used to be pretty good with a sword,
though magic arts was really my call."
"shut up!", the figures voice resonated
throughout the dungeon cells.
the figure clentched his sword hilt hard
and in one swoop decapated the senile
wizard. "when i say shut up, i bloody
well mean it!!" the events of the rescue
had depressed the figure, he pulled
himself out of the dungeon and found the
two guards he'd originally slayed. he
bent down and much to his relief found
that the weed that the guards had been
smoking was still alight. he took the
weed and placed it to his lips...he sure
need it!!
end
this chapter has splashed itself into
its own memory limit so press fire for
the menu, thanks nathan for the story!!
-advertisments-
here we go with the addy's, not so many
this issue as it is a first issue and
you have to expect this! but with each
issue the addys will increase. this
chapter is also going to contain any
other type of adversiments such as for
sales and offers from other groups for
joining, aswell as messages from a
scener to a scener or from a scener to
the scene!
for those who contact people do not send
cheated stamps if they don't want you to
also no handle on envelope if they ask
this. all phone numbers and vmb's to
contact a person then it is in the
scans and hacks chapter!
ok lets start with obviously the biggest
coolie ever...
........................................
jazzcat/legend
david simmons -originals + tools
56 sthelens pt road -domination
st helens,7216, -sh0ck
tasmania,australia. -vandalism,pulse
vmb:5184496340 (usa)-metal tapes
vmb:008032486 -6851 -hack+phreak
-simply the best
........................................
primus/lithium (noe)-friendship
john sargeant -ltm and oz warez
27 clarke street -reply to all
east cannington -need more contacts
australia 6107
........................................
dr.kaos/reflex (noe)
martin richtarsky
k.-kollwitz -str.8
070318 saalfeld
germany
........................................
carl/tsr (noe) -for a reliable oz
carl pritchett contact with hot,
5 boyd street fresh sendz and all
minnamurra tsr productions.
nsw 2533 -the link
australia -contact me now!
........................................
supreme/alphaflight -relax
jochen ehlers -originals
kiebitzwig 1 -all hot afl wares
38110 braunschweig
germany
........................................
ironfist/system -looking for group
adnan klancevic -swapping
2 somerton crescent
st albans 3021
melbourne, victoria,
australia.
........................................
gryphon/??? -reply to all!
steven haas -for cool warez swap
1 cobar place, -for cool friendship
st.albans, vict, -looking for a group
3021, australia. -looking for contacts!
........................................
morbid/scs*trc/ss! -tool swap
dwayne -metal swap
19 irving street speed and death.
edgeworth,2285, -ordering musix for
nsw,australia. games,demos + mags.
-normal swapping
=no reply!!!
........................................
steve/bad karma -hot trade
po box 35-110 -techno tapes
browns bay -friendship
auckland -looking for cool
new zealand group.
........................................
vengeance/scs*trc -vandalism news
9 philip avenue
montrose,7010,
tasmania,australia.
........................................
stomper/tsr (noe) -the link
mark caban -tsr warez
9 blake close -friendship
delahey,victoria,
australia 3038
........................................
shades+grize/shazam! -tools
164 abbotsfield road -vmb:008024441-4302
claremont, 7011,
tasmania,australia.
........................................
vandalism news whq -stuff concerning
p.o.box 1202 vandalism news
glenorchy 7010
tasmania, australia.
........................................
calypso/amnesia+scl -no cheating!
terry wentinck -joining amnesia
borgordynstr.9
6822 kaarnhem
holland.
........................................
derbyshire ram/avantgarde
barry -originals
34 florence road
wingerworth
chesterfield
derbyshire s42 65w
england.
........................................
styx/alphaflight -speed+quality
jurgen -friendship
barietdijk 47 -will reply
4706 dg roosendaal
holland
........................................
splatterhead/chromance
rene janssen -hot swap!
beukenstraat 7 -friendship
6031 xe nederweert -afl warez
holland
........................................
savvy/xenon -only for joining
ben herfst xenon, no swap!
industriesraat 26
3291 cc strijen
holland
........................................
tactica/pink -friendship
martin jespersen -amiga
flinte uprej 21 -reply
4480 st.fuglede ed.handwriting!!
denmark
........................................
neil/no name -ex-dr.dos
pe landrop -c64+ibm
kongelundsuej 350
2770 kastrup
denmark
........................................
anthrax/tide -joining tide.
po box 371
morley 6943
western australia
........................................
spermbird/excess(noe) -4 nitro
plk.028798 b -latest releases
48268 greven -megaswap
germany -all back!
........................................
culu/migs -digi zax
0yvind vevang -friendship
killingvn.16 -all reply
5500 haugesund -ordering zaks
norway
........................................
tds/ex-fluid -all reply
trond h. jensen
tumyrvn.40
1482 nittedal
norway
........................................
fli/equinoxe -4 ingenious brain
leif i. bilstad -and other eqx warez
teigen 32 -i am looking for a
4370 egersund 100% bug free plus
norway trained version of
defender of the
-need oz/nz contax crown you'll get
-no lamers! disk back!
........................................
poeba/slash design -all reply
pieter kamp -4 narcotic
ambonstr.3 -4 hot'n'fast
2022 dl haarrlem -4 slash warez
holland
........................................
celtic/xenon -all reply
joost kamp -friendship
ambonstr.3 -narcotic
2022 dl haarlem -fast swap
holland -xenon warez
........................................
blade/system (noe) -for joining
23 russell st, -smash
lower hutt, -graphics
wellington, -cool swap
new zealand.
........................................
bizkid/oxyron -4 skyhigh
jesper j0rgensen -some answer
koldingvej 33,
v.nebel
6040 egtved
denmark
........................................
the champ/no name -disk=reply
viggo a. evemsen -no cheating
po box 100 -no handles
5091 fiaktveit -4 friendship
norway
........................................
malakai/powerage -4 speed swap
kjellage myhre -4 coolswapping
arntstuvegen 20 -4 friendship
7650 versal -all reply
norway
........................................
scrapper/oxyron -addybook
sascha petersen -also 4 swapping
michaelisstr.37
24837 schleswig
germany
........................................
leech/comic pirates -4 a fast swap
postlagernd -4 network,jam
'prison' -4 ib,jamaica,
59302 oelde -4 narcotic,dream
germany
........................................
sandman/noice/utopia
arto kuusinen
patkatie 8
32740 aetsa
finland
........................................
steve/bad karma -hot trade
po box 35-110 -techno tapes
browns bay -grapevine
auckland -friendship
new zealand -votesheets spread
........................................
cappella (amanda) -wanna trade with
34 b waiau street, a girl.
torbay, auckland, -cool swap
new zealand (ed.huh huh)
........................................
the tranquillizer/pdc -all reply
frank seferlis -old + new warez
19 roosevelt street -longish letter
north coburg, 3058, -friendship must
victoria, australia.
........................................
the vortex/pdc -swapps
8/53 chapel st, -friendship!!
stkilda, 3182, -crackers!!
victoria,australia ph:035341957
-all reply
........................................
spectator/xenon/afl70 -friendship
pieter von schayck -gabber/hardcore
oud bondyk 28 groovegarden/c64
3291 clstryen music tools
holland -reply to disk
........................................
troop/extacy/slash -for extacyland
berkenstraat 38 -narcotic
4462 vx goes -covers,votesheets
holland -hardcore tapes
-reply to all! -no disk stealer!
........................................
joker/united artists -music tool swap
gavin -all musicians
43 woodhead park, welcome
haltwhistle -utilitys
northumberland -no normal swap
ne49 9dd
england
........................................
wolf/vision -c64,amiga,vhs
poste restante -99% reply!!
2670 greve
denmark
........................................
rrr/oxyron/afl -legal mailtrade
timo buschmann on amiga
pierenkemper str.13 -(game) gfx
45897gelsenkirchen
germany
........................................
zyron/antic -music swapping
johan astrand -no more contacts
storgatan 38a wanted.
54632 karlsborg
sweden
........................................
unicorn/angel/entropy -64 warez
harry wiekens -return to all
kievit straat 19
8011 bs zwolle
holland
........................................
acidchild/taboo -4 legal warez
woldram hess -4 covers,stamps
kyffhaeuserstr.18 -beermats,
01309 dresden -4 swapping older
germany demos + mags
-mainly + friend
........................................
doxx/noice
s.berglind
villag.25
59836 v.by
sweden
........................................
debris/panic design -4 friendship
jarno laitinen -4 fast swap
kulottajantie 6 b 20 -4 covers
40340 jyvaskyla -reply to disc
finland
........................................
kbs/regina -4 pulse
dalvej 8 -4 demoswapping
vester nebel -4 game-gfx
6040 egtved -no groupname on
denmark envelope.
-reply to all
........................................
lemming/fatum/panic
janne granberg
lammittajantie 6
40820 haapariemi
finland
........................................
anarchy/trsi -megaswap
po box 248 -for vandalism
78473 allensbach
germany
........................................
speedy/?? -i need more vhs
lars selvig contax
7650 verdal
norway
........................................
mr madman/pwa -4 vhs swapping
tom rune granheim -little c64 swap
arntstuvegin 12
7650 verdal
norway
........................................
tyrant/lithium -reply to all
paul -techno tapes
18 cotswold cres -old demos +
newlands games wanted.
wellington
new zealand
........................................
maverick/bronx -4 all the latest
reinhord franz -4 earthshake
judenolorferg 25 -4 phonecard swap
a-8112 gratwein -4 friendship
austria -reply to disk
........................................
trooper/?? -elite
budapest 1042 -need some contax
virag str.35 -fast swapping
hungary
........................................
stormlord/wow/antic
postbox 9
3140 keerbergen
belgium
........................................
enduro/fairlight -reply to all
martin cedergren
veteg 10
27237 s-rahm
sweden
........................................
xposer/rebels -friendship
raoul schaack -originals
19.rue des champs -coverswap
l-8356 garnich
luxemburg
........................................
shockwave/system/washers (noe)
simon mitchell -reply to all
75 ninth avenue -friendship only
joslin, 5070, -long notes
south australia. -legal preferred
........................................
guzzler/success+trc -hot swap!
koen verstraete -only elite
kromwege singel 99 -no cheating!
4388 hl oost-souburg
holland
........................................
tuc/rebels -newspress
daniel schaack -artpress
19. rue des champs
l-8356 garnich
luxemburg
........................................
necromantic/citadel (noe)
zdenel stebetak
ondrickova 34
36001 karlovy vary
czech republic
........................................
rave/triad
henrik andersson
tornekullav.18
43020 veddige
sweden
........................................
bamboo/jam -some reply
joergen anderson -jamaica
stormy rtaeppan 8
78290 malung
sweden
........................................
cash/triad (noe) -reply all
mika sillanpaa -legal preferred
blanosadesg.18
43146 molndal
sweden
........................................
wubbel/trans-x/fatum (noe)
plk 145035 e -reply to all
58449 witten -4 x-comics
germany -cheat carefully
........................................
sounx/crossline -4 friendship!
stefan pepescis -4 reply all
pleinstraat 76 -4 long notes
6466 lp kepkrade -4 free gfx
himburg
the netherlands
........................................
luka/excess (noe) -reply to all
erk nissen -originals
apenraderweg 14 a -c64 and pc
24768 rendburg
germany
........................................
nightshade/success+trc (noe)
norbert v/d laan -simply the best
kerkbuurt 23
1551 ab westzaan
holland
........................................
gorefest/proxyon (noe)
jasper v/d minnen -c64 + lamiga
la reinelaan 105
1611 zc bovenkarspel
holland
........................................
muggen/???
knut henry norwin
lensmanns bensens veg
7650 verdal
norway
........................................
kenneth.s.neverdal -only lamiga swap
0vre brannanu.16
7650 verdal
norge/norway
........................................
the ninja/pwa -reply to all
kay arnesen
djupvaag
9310 s0rreisa
norway
........................................
metal/?? -4 vhs + c64
morten raen -contact me now
kalu arnesonsgate 3
7650 verdal
norway
........................................
tabasco/fairlight -hot il/legal
marcus carlsson -more originals
hangelosa, l brannebo and music tools
53392 lundsbrunn -reformation,
sweden jamaica,
-ingenious brain
........................................
amc/charged -crd wares
adam zelent -dream mag
sudecka 2/10 -il/legal
48300 nisa -originals
poland -reply to all
........................................
zapotek/rebels -c64,amiga
po box 140 -vhs, covers
3801 boe
norway
........................................
snooze/bronx/cherubs -real friendship
florian benne -mainly legal
im esch 8
d-49205 hasbergen
germany
........................................
master s/slash design -mega fast
mss -friendship rules
postlagernd -cheat carefully
31275 lehrte -all cool slash
germany -reply to all
........................................
dsv -amiga 500 only
postlagernd -cheat carefully
31275 lehrte -hot'n'fast swap
germany -disc+letter
........................................
mav/equinoxe/cdg-frg -fast'n'legal swap
dagmar peter -covers
weingartenstr.2 -friendship
75446 wiernsheim 4 -long letters
germany
........................................
coda/the eastgang -on envelope
coda -cool, hot, fast
postlagernd -friendship
97941 dittwar -telecards
germany -reply to all
........................................
mr bungle/bad karma (noe)
simon -bk releases
20 stanley street
wainuionata
wellington
new zealand
........................................
ness/axel -reply to all
maciej denc
sucharskiego 10/1
81-157 gdynia
poland
........................................
mr sorry/?? -reply to all
svein-ig nilsen
vatnevfien 26
n-4560 vanse
norway
........................................
maja/f4cg -originals
piotr majewski -back to all
mistrzowska 2/36
01-9292 warsaw
poland
........................................
slayer/origo
teemu udd
ratamontie 2
45120 kouvola
finland
........................................
cop/faces -covers
akos varga -gfx
7624 pecs (ed.still alive?)
bolgar e.4
hungary
........................................
albatros/tsr -covers
hjter maten -friendship
pr.irene str.40 -reply to all
7415 hg deventer
netherlands
........................................
thor/asphyxia
amon deliege
vronesteyn 37
4356 ad osstkapelle
netherlands
........................................
nit1/f4cg -originals
kockerseweg 17 -tape trade
5927 pd venlo
holland
........................................
the fresh prince/motiv8 (noe)
thomas andersson -only to elites
virentoffagaten 15 -originals
21232 malmoe
sweden
for fast and very hot swapping. if you
can't take the heat then don't bother
contacting (ed.hope you like this issue)
........................................
greatrix/couple -anarchy!
palo palfy -friendship
mamateyova 8 -reply to all
bratuslava
slovakia 85104
........................................
mighty mmi/arcoss -reply to all
egbert drenth (ed.send soon!)
ververstraat 20
7621 tt borne
holland
........................................
for ordering jereon tel's cds make an
enquiry directly to the distributor on:
maniacs of noise
the video game sound makers
clip sound nl
po box 261
8500 agvenray
netherlands
ask for item: ccd10493, this is his
first cd. (ed.yo ho jereon, send soon!)
........................................
clean out of room so throw your scrotum
ejaculation into the next address
chapter for more.................jazzcat
-advertisments part 2-
welcome yet again to the second
installment of the advertisments section
hopefully by the end of this and the
previous chapter you should have found
what you were looking for. remember any
types of advertising maybe done in this
chapter so send it on the back of the
votesheet or email to me on one of the
major boards. grab a pen..
........................................
zyron/antic -some reply
johan astrand
storgatan 38a
s-54632 karlsborg
sweden
........................................
pantera/??
robert aksnes
gamlefereveg.8
7650 verdal
norway
........................................
zyankalie/cream (noe) -hot'n'fast swap
stephan erdmann -cool friendship
postfach 1411 -death,thrash.
26694 emden -votesheets+covers
germany -reply always
........................................
spiff/?? -4 cool swap time
knut norum (ed.love the addy)
lensmannsbensensuei 20
7650 verdal
norway
........................................
ned/accept (noe) -hot swap
"nwo" -reply + no delay
postlagernd -lastest acp shit
23758 oldenburg -2 order doomsday!
germany
........................................
glut/agony (noe) -4 agony releases
patrick dawidziuk -long letters
zeremsriego 65/2 -reply always
be-312 wroclaw
poland
........................................
bungalow/jam -for hot swapping
jonas faxen -hip hop musix
offerstensv.10 -a true friend
43370 partille -reply always
sweden
........................................
unicorn/entropy
kievit str. 19
8011 bs zwolle
holland
........................................
calypso/amnesia -no cheating!
terry wentwick
borgardynstr.9
6822 ka aernhem
holland
........................................
rave/triad
henrik andersson
tornekullavagen 18
43020 veddige
sweden
........................................
syco/atlantis -4 cool swapping
joost martens
nachtegaal 11
1902 kn castricum
holland
........................................
trantor/level 64 -4 real friendship
ramiro rodriguez -4 cool swap
perez caceres,21 -reply always
38370 la matanza -soon also pc
s/l de tenerife
canary islands
spain
........................................
nephelim/fatum/entropy (noe)
blazej strazak -cheat carefully
ul.zorska 20 -reply always
43-200 pszezyna -covers + v.sheets
poland
call the fatum bbs 'invalid enviroment'
on +358-41666713
........................................
stake/chromance -reply to all
istvan pallai
miskolc
kassai u.44
3256, hungary.
........................................
lala/cherubs -everyone welcome
csaba alagi
gyyla hetvezer u.4
5700, hungary.
........................................
brownie/accept (noe) -friendship!
matthias heinz -the acp wares
goppinger str.88 -reply always
96575 sonneberg
germany.
........................................
mr.friese/crosslie/equinoxe (noe)
robert friese -vhs trade (splat)
baggermeisterring 14 -reply to disk
18109 rostock
germany.
........................................
mal/bcd (noe) -fast'n'cool swap
serkan yasli -real friendship
86391 stautbergen -coverswap
germany. -4 older demos
........................................
dan/ozone -fast + illegal
daniel maier
helselweg 4
71665 vaihingen
germany.
........................................
loc/cadgers-frg- -friendship
martin falter -covers'n'v.sheets
alzweg 8 -orries
83352 altenmarkt -long notes
germany. -reply always
........................................
wap/astral (noe)
adam werderits
zoltan u.9
7051 budapest
hungary.
........................................
computerboy of amigo -reply always
lozden irmaki
bahgelievler moh
goznelilier cad.
no:53 35700 izmiribergama
turkiye
........................................
chaotic/black code design -hot legal
jan winters -cover,sheet
hegholt 79a demo,noter,
22179 hamburg all-swap.
germany -for 'contraversial' /acp
-the papermag 'doomsday' + long notes!
-graffiti stuff trade + friendship!
........................................
mr friese/crossline/equinoxe (noe)
robert friese -wild 64 trade
baggermeisterring 14 -vhs trade!
18108 rostock -reply to disk
germany
........................................
brownie/accept (noe) -friendship
matthias heinz -for acp wares
goppinger str.38 -reply to disk
96515 sonneberg
germany
........................................
cheetah/lithium -need contacts
chi t,t -reply always!
169 sydenham road, -friendship
marrickville, nsw, -il/legal
australia, 2204.
........................................
angel/entropy -for vhs swap
marijanne wiekens -a girl!
kievit straat 19 -entropy wares
8011 bs zwolle -reply to all!
holland
........................................
torture/arcoss
marten weist
cerestraat 13
1829 xe alkmaar
holland
........................................
rooster/trsi+dytec
andreas andersen
knarreuiktoppen 25
4637 kristiansand s,
norway
........................................
celtic/xenon -reply to all
joost kamp -narcotic
ambonstr. 3
2022 dl haarlem
holland
........................................
sky
peter scwarztischer -tool swap
am drachenturm 3 -legal swap
93492 treffelstein
germany
........................................
snooze/bronx -friendship
florian benne -covers/demos
im esch 8 -loooong notes
d-49205 hasbergen -mainly legal
germany
........................................
gonzo/cream -hot'n'fast
jorg nehls -cream wares
marieubergstr. 12
31171 nordsteinwen
germany
........................................
garth/arcoss -fast swap
martgi van beek -need orries
joh. bluizinga str. 51 -need contacts
1827 ne alkmaar -for mendip
holland -joining
........................................
courage/awt (noe) -friendship
'courage' -awt wares
postlagernd -reply to all
25462 rellingen
germany
........................................
the ninja/powerage -reply to all!
kay arnesen -speedswap
djupvag -friendship
9310 s0rreisa
norway
........................................
razor ramon/awt (noe) -reply to all
gunther stadelmann -wwf talk
kaiserstr. 17 -no megaswap
17419 seebad ahlbeck
germany
........................................
sounx/crossline -4 friendship
stefan perescis -reply to all
pleinstraat 16 -4 everything!
6466lp kerkrade
limburg, holland
........................................
mr nobody/accept (noe) -hot swap
daniel scholz -reply to all
barhototstr 25 -acp stuff
06842 dessan -aussie wanted
germany
........................................
tilni/pwa -friendship
tikousky tom -reply to all
ratiborska 754
rahen. 8 bohemia
........................................
verdict/impulse -friendly swap
bjarne skaar -death,thrash,
hellandshamn -heavy and
n-6270 brattvag -techno tapes!
norway
........................................
if you wish to place your advertisment
in this mag, leave email on.
the shaolin temple, legend + tsm whq
ph:1-402/734-3634 acn#12
holiday in cambodia, afl+domination whq
ph:1-510/689-8893 acn#126
or at the address in part 1, the
addresses as mentioned will remain the
same for several issues and then change
again.
peace + out..
-reviews and examinations-
..this is something i am not quite used
to as i belief in reviews made by the
people who act in that certain field
themself, but as a common witness i will
try me best to give an accurate account
of some of the newer scene stuff, i was
actually hoping to pick up some of the
new assembly '94 software but
unfortunatly i haven't got it via mail
or modem as yet except for two gfx pics
that were quite brilliant (electric of
extend and mike of panic)
the spotlighted:
best of arne/afl -:music collection
skyhigh #12/oxyron -:magazine
newcomer prv/(c) -:game
visual obsession/sd -:dentro (demo)
pulse august/regina -:magazine
.kick it back.
........................................
best of arne by afl, size:230blks approx
........................................
credits:-
intro coding by skidrow/afl
intro gfx by ramirez and murphy/afl
all music by arne/afl
loader system by murphy/afl
in this collection is a main menu select
with an option of loading and listening
to twenty tunes by arne.
the music is basically average and above
average quality and for some reason i
forsee the musician as being a good
software composer.
the themes of each tune are generally
that of a happy of powerful moody, he
uses the bass quite a bit and as some
scaling melodies that are quite
enjoyable, but again there is that sense
of 'game' styled music. overall its a
nice little collection and its worth a
look, rating:- 82/100
........................................
skyhigh #12/oxyron size: 600blks approx
........................................
credits:-
music exclusive by echo/comic pirates
parson/equinoxe
fanta/x-live/flush
binary exaustion by raz/camelot
graphics by biz kid/oxyron
additional work:-
code by mad/padua
music by mad/padua
graphics by electric/extend
comments:-
pressing space out of the cute but
average intro the mag rolls into a
window type format, each chapter can be
chosen from sub windows in the chapter:
words - editorial, biz mix, rrr
about - interviews with
cubehead/chaos and steve/scs+trc
regulars - oxyron (internal news)
scene - news, charts, birthdates, boards
addys - five address chapters in a-z
c,diz - spread, reaction, thanx, parties
extras - interlace pic+music by electric
the music may be chosen on a seperate
panel of three exclusive tunes and
another systems panel allows you to turn
the music and flashing text on and off.
about the text itself, well skyhigh's
main-editor, biz kid and co-ed rrr type
some decent, friendly and sociable
text. on the whole the mag has a lot of
support from the entire scene and comes
out on a regular basis of 1-2 mths.
incidently they are searching for a new
co-editor so if you think you are
qualified send to the main-editor.
overall the mag is well presented, this
issue i give it 84/100
........................................
newcomer preview/chromance size:1200blks
........................................
after the chromance intro, comes a small
bi-menu which allows you to select
either the start or game sequence, which
are both unplayable. in the start
sequence it depicts the story of a young
man who commited a grevious crime and
was captured and 'teleported' to a
prison-island fo his crimes, upon
getting there he meets up with the other
'in-mates' and learns his predicimate
and the quest begins, this nice sequence
takes up a whole side of a disk, but is
well worth it with nice music, and
brilliant storyline, animations and
graphics. the game sequence is an
automated depiction of the actual game,
which is very similar to wolfenstein or
doom on the ibm pc. again brilliant gfx,
animation and a greay array of options
menus and sheer curiosity, make this
game a simple must. the only slight draw
back on this action/adventure is that
the full game will take up 12 sides of
disks, equalling the largest c64 game
ever, grab it when you can and enjoy it
as its worth the wait. 96/100
........................................
visual obsession/sun designs size:112blk
........................................
credits:-
music by pri/tia/oxyron, red devil/flt
and syndrom/tia/crest
code by spy/sun designs
graphics by latifah/sun designs and spy
comments:-
a great little dentro which starts off
with a heavy beat from pri which give
the name and crew behind it, this fades
off into some weird fast effects, among
the are vertical raster bars, real-time
bobs, and many more clapsing with a
techno tune from red devil, eventually
a starfield comes up showing the greeted
ones and this fades off into a noter,
which gives the credits and dentro info
with a nice quadro tune by syndrom.
these amiga orientated dentros are
becoming more and more popular on the
c64, particularly with the eastern
european countries, lets hope judging
from the quality in this dentro that
more will continue to start a trend, i
give it 81/100
........................................
the pulse august/regina size:600 blks
........................................
this popular mag as provided once again
with a spectacular issue.
credits:-
intro code by dr zivago/regina
intro music by drax/vibrants
intro graphics by mercury/regina
outfit code work by dr zivago/regina
outfit graphical grafitti by kring/cml
soundtrack by drax/vibrants
loading system by iceball/motiv8
main-editor, duke/reginal
co-editor, crossfire/motiv8
comments:-
firstly it must be said that this mag as
a overall scene outlook on its feel.
people from groups such as m8,chromance,
vibrants,talent,camelot and even me from
legend do articles and am a member of
the pulse staff, which because of its
many walks of life as many different
opinions and views which make the
magazine the ever more interesting.
the outfit itself as a irq loader with a
vertical panel selection of the chapter
which may be chosen from the following:
preface -editorial/introduction
news journal -news/facts
summer releases -1st release charts
satirica -satiric stories/views
global report -scene report
board report -news/reports
profile -interview/portrait
overall charts -voted charts/comments
world of demos -demo+graphic reviews
special assignment 1+2 -debate/info
the blackboard -advertisments
meet the press -reactions/comments
the mag has two boards on its support,
being the chromance whq, the evil island
which serves as its whq and the motiv8
board, dominic, which serves as it's
european headquarters.
apart from the original and well written
up-to-date text, it has the originality
of its very good satirica chapter which
other magazines have tried to immitate
with out success. overall a great read
and well worth the time, 90/100
........................................
as the hunter gets hunted i guess the
reviewer will get reviewed, if you wish
your groups productions targetted for
the domination touch leave your
submissions in my mail box.
-active with style
-hack and phreak-
ok here is the numbers, numbers and
more numbers chapter.
lately i have found that not many mags
have a chapter devoted to the h/p scene
so if anyone has any contributions youre
quite welcome to give your ideas to
this chapter. also if you need your vmb
codeline or board numbers spread just
post it on the votesheet or at my addy
at the end of this chapter.
bits and bytes
........................................
well most things people are after these
days is either a good country for
blue boxing or some calling cards.
for those of you who are new to calling
cards i will explain a little. i have
used 5 different american cards from
australia, but there is 3 main ones.
lets have a look at these five in order
of popularity:
at+t 1800881011 automated or operator
mci 1800881100 automated or operator
sprint 1800881877 automated or operator
gte 1800881877 operator assisted
allnet 0014800125197 operator
at+t is the most used and largest of all
phone companys, infact its the 5th
largest company in the world.
now to go about getting the cards there
is several ways which i will not go into
detail, they are these:
1# social engineering
this is acting as an operator and
getting the cards by spinning some
bullshit. several ways to do this.
2# personal choice
ringing up the operator with certain
info on a person and act is this person
and order a card.
3# system hacked
really nice cards these, they generally
last longer. these are obtained via
accessing systems such as cosmos, system
85, or rci. people sell cards a lot, if
interested in buying them how about get
either in contact with westbam/legend or
scat/trsi, scat can be reached through
his voice mail in usa on 713/917-3001
just leave your phone number there and
he will get back to you. you may give me
messages to pass onto westbam.
a little article i extracted from
pirates magazine (thanks rainier!) all
about the new voice prints that will be
used. since 1st of january 1994 a new
law has been approved by the senate to
allow voice prints (vop) as evidence in
us court. at+t is negotiating with some
foreign countries too about the
discussion of the reliability of voice
prints as evidence.
voice prints (v o p) could be the best
thing at+t has against calling card
abuse as of yet. the system only works
with operator assistance. it sores the
persons voice (analog) data onto a
digital tape or data system. these tapes
can be used to find further card abuse
by the same person and could be used in
court since they are classified as
unique.
each person has his own typical voice
print and new techniques have put this
'evidence' in the same class as
fingerprints.
cmr will automatically match all calling
cards in operation continuously and when
two matching calling cards are found
found to be in operation at the same
time, an at+t operator will be notified.
the computer will automatically try to
locate the calling card users (working
on the presumption that only one calling
card is usually being used at atime),
and detect the kind of conversation. the
computer will not tape any voice
conversations, it will merely register
the kind of conversation, being it
voice, data or other.
this information will be stored in a
record and the original owner of the
calling card will be contacted and asked
if permission has been given, if that is
not the case at+t will take legal
actions toward the abusers. this is
where vop will help to get us a
conviction of the abuser(s) being it
national 'united states and canada) or
foreign (sweden, scandinavia, norway,
finland, germany,belgium,the netherlands
and australia which together amount for
about 90% of the calling card abuse and
are all willing to test vop and if found
reliable they will consider it to be
used in court.
our at+t direct lines will replace, if
present, the computer touch tone systems
for an operator based system to be able
to get vop from the abusers. (ed.
operator assisted phone sex?) and if
every country in question has accepted
vop to be used in evidence in court a
confiction based on that particular
countrys law will follow.
at+t is very annoyed (pissed infact)
about the continuing growth off card
abuse in conjuction with long distant
calls, there for the countries mentioned
above will get a high priority since
these illegaly made costs are
considerally higher as local phone
calls.
cmr is planned to be introduced in
february 1994.
vop is as of this moment installed in
all countrys which had a computer system
and which were switched to a operator
based system.
ed. no worrys here in australia or most
of the other parts of the world for that
matter, also for those worried about the
at+t operator having your number on the
screen when you dial in this is just
false, they only have the country and
not the phone number.
before i completly change the subject to
something else, i recently learned how
to get international pbx numbers in
america. all that needs to be done is
you have to ring up at+t, and ask for
the supervisor's name and then ask to be
connected with her. once you have the
name, write it down and hang up. now in
two weeks time ring up at+t again and
ask for 'xxx' supervisor and that you
need to speak parsifically to her/him.
once you are connected say that you work
as an australian telecomm engineer and
that have to test the lines today on
calls from america to australia, then
tell the supervisor that to do this you
need an australian loop back number, in
other words a number you could dial in
america and then call back to australia
or for the dense, a pbx.
if all is gullable she should give you
the number which might look like this..
312/238-9923+6282+8+011+acn.
if she becomes tough just say you have
to test the lines today and that your in
a rush. hopefully all goes well.
some americans actually sell these codes
and others on the streets.
now i'd like to write some info on
credit cards and carding here, the only
thing that is to me of real interest in
the h/p scene are calling cards so i can
place my international calls and credit
cards, for money, goods or whatever..
here i will list some ideas and facts on
the carding this is just to 'educate'
some of you so you don't fuck up and be
put in jail for years!! lets go..
some card types
the first digit of the credit card
number (ccn) determines the credit card
type. a list might be:
1st digit of card card type
3 american express
4 visa
5 mastercard
6 discover
now heres some info on how to determine
the bank from the first 4 digits of the
ccn. in the first 4 numbers the bank
name and branch are contained. lets have
a list of some i know of, i don't have a
recent list so there are others..
visa bankname
4019 bank of america
4024 bank of america
4052 first cincinatti
4060 navy federal credit union
4128 citibank
4131 state street bank
4215 marine midland
4225 chase manhattan
4231 chase lincoln first classic
4232 chase lincoln first classic
4241 nat. westminester bank
4250 first chicago bank
4271 citi bank preferred
4302 h.h.b.c.
4310 imperial savings
4317 gold dome
4387 bank one
4428 bank of hoven
4811 bank of hawaii
4897 village bank of cincinatti
mastercard bank name
5215 marine midland
5217 manufacturers hanover trust
5233 huntington bank
5242 chevy chase federal savings
5254 bank of america
5263 chemical bank
5273 bank of america
5232 chase lincoln first classic
5286 chase lincoln first classic
5317 norwest
5323 bank of new york
5329 maryland bank na (mbna)
5410 citibank preferred
5411 1st fin. bank of omaha
5414 nat. westminester bank
5415 colonial national bank
5465 chase manhatten
5678 marine midland
bank codes
these are used in checking credit. later
on, you will learn that while checking
the ccn's for amount of credit, you will
need to enter the bank id along with the
merchant id.
bank bank code
chemical bank 1263
marine midland 6207,1207
m. hanover trust 1033
citibank 1035
huntington 1226
first card gold 1286
mbna 6017
chase manhatten 1665
bank from 5127 1015
the second group of four digits on the
ccn contains the info on the maximum
expiration date and maximum credit
limit. the last two sections of four
digits on the ccn tell you the
identification of the card holder, using
certian programs you can find other
valid cards.
now thats explained something about the
actual cards, now you have to check if
your card is valid and how much credit
limit is on it. here is some credit card
checkers in the us of a, sorry i don't
have the id's or merchant numbers.
visa/mastercard - 800/554-1111
bank number - xxxx
merchant id - xxxxxxxxxx
visa/mastercard - 800/554-2265
bank id - xxxx (ed.1067)
merchant id - xx (52)
american express - 800/528-2121
merchant id - xxxxxxxxxx
discover card - 800/233-5656
merchant id - xxxxxxxxxxxxxxx
another way to verify cards is to try
them on the 1800 sex lines.
of all credit cards, discover is the big
looser, and if you get a company that
accepts it, use it! it will almost
always work. credit cards from overseas
are also real good and you will be
getting everything you order with those.
the best country for cards is australia
by far. here is the set up of most of
the cards...(in groups of significance)
american express -- xxxx xxxxxx xxxxx
visa -- xxxx xxxx xxxx xxxx
or
xxxx xxx xxx xxx
mastercard -- xxxx xxxx xxxx xxxx
discover -- xxxx xxxx xxxx xxxx
thats all for credit cards in this issue
next issue in this chapter i will give
some ideas and tips on how to actually
card stuff and info on things such as
drop points, how to do it, call back and
how to pick the stolen goods up.
before i kick the credit card story
though for the extremly dumb witted i
will publish here what a card looks like
type: mastercard
bank: na.city bank ohio
private pin: 6334
name: william.e.allen
address: 407 derrer road
colombus, ohio,
43204, usa.
drive licence no.:c55124015337641665
dob: 27/11/1928
phone: 614/274-9764
ssn: 552198757
card: 5333419321034162
exp.: 1095
this card is absolute full info and
thats what they look like the hardest
piece of identification to obtain is the
private pin number and also the social
security number (ssn) i am sorry to say
to all the leeches out there that this
card is burned, you may if you want ring
the phone number and check if its really
the guy, just say your the phone company
and get the old geeks at+t card, how
fun! thats another piece info you may
want, shit even the toilet paper he uses
would be helpful!! (hmm)
the next issue will find and installment
of carding techniques of various things
such as plane tickets and computer
equipment.
in the meantime i may be reached on the
following.
1-402/734-3634 the shaolin temple, #12
1-518/449-6340 vmb
1-518/725-3825+1024 vmb/codeline
hope you enjoyed the h/p articles in
this issue and get ready for the next!
-no risk, no fun
-the summary-
finally it has been finished, after many
hours of key pressing on this old
computer i'm satisfied at last.
with next issue i hope to get a bigger
help out with the editorial staff and
recruit some talented sceners to help me
with this mag. some more exclusives such
as interviews with some big names.
if you wanna do some gfx or music work
for domination this is the format:-
music
speed: any, length: 1000-2400
gfx
obviously two 16 color logos for the
text displayer and main menu with the
mag name. coverpages are very welcome in
any gfx format, such as fli,super fli
interlace, bitmap etc.
with more support and help i hope to
make this mag popular, i fully
understand by releasing this that i am
autmatically put in competition with
leading magazines such as the pulse,
revealed, reformation and vandalism.
but my goal is the satisfaction of the
reader and an up-to-date nice presented
issue, that serves as the latest gossip
for the pure c64 enthusiast.
i hope you all enjoyed this issue and
wait for the next issue in two months
from now, stay tuned.
-jazzcat/legend